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LuaCsForBarotraumaEP
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de8a23f6870d8fa87fc0b4f0dd86507faeb0d1e3
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
GameSession
History
Joonas Rikkonen
de8a23f687
(1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now.
2019-05-16 05:11:32 +03:00
..
GameModes
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
CrewManager.cs
(1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now.
2019-05-16 05:11:32 +03:00
GameMode.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
GameSession.cs
(42c79b8de) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-05 16:10:45 +03:00
RoundSummary.cs
5202af9...3ea33fb
2019-03-18 22:24:07 +02:00