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de2246fe57952180cf3fe83130b02a8760ed3f76
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/GameSession
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Joonas Rikkonen de2246fe57 (e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
2019-05-16 05:42:51 +03:00
..
GameModes
(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
2019-05-16 05:42:51 +03:00
CrewManager.cs
(e0d673b0d) Test: Don't calculate the distance to the buttons when seeking path. Instead, check the distance when checking the doors. Allows the bots to access the Remora ballast through the door where the button is a bit farther from the door than usually.
2019-05-16 05:42:51 +03:00
GameMode.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
GameSession.cs
(42c79b8de) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-05 16:10:45 +03:00
RoundSummary.cs
5202af9...3ea33fb
2019-03-18 22:24:07 +02:00
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