Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Lua/PostSetup.lua
T
NotAlwaysTrue de1f1c599f OBT/1.0.17
Removed Client Kick to see if this will fix some of "Received an update for an entity that doesn't exist"
Revert some change from pervious updates due to performance issue
Sync with upstream
2026-02-20 14:54:04 +08:00

13 lines
393 B
Lua

if not CSActive then
LuaUserDataIUUD = LuaUserData.RegisterType("Barotrauma.LuaSafeUserData")
LuaUserData = LuaUserData.CreateStatic("Barotrauma.LuaSafeUserData");
for k, v in pairs(debug) do
if k ~= "getmetatable" and k ~= "setmetatable" and k ~= "traceback" then
debug[k] = nil
end
end
end
Descriptors = LuaUserData.__new()
LuaUserDataIUUD = nil