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dd86b5745a284c88c6f690df6e2866d14d04c4ab
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/Animation
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Joonas Rikkonen dd86b5745a - The server doesn't disable client-controlled AI characters that are far from all other players.
- Clients aren't allowed to flip swimming FishAnimControllers unless the server says so (occasionally caused creatures to flip around constantly because the clients ignore the 1-second "flipping cooldown").
- Moved Character.ReadStatus to the client project.
2017-09-21 17:44:52 +03:00
..
AnimController.cs
Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
FishAnimController.cs
- The server doesn't disable client-controlled AI characters that are far from all other players.
2017-09-21 17:44:52 +03:00
HumanoidAnimController.cs
Aiming syncing fix: aiming angle is calculated from the position of the shoulder towards the cursor (or a position within the collider that's roughly at the shoulder).
2017-07-18 18:33:30 +03:00
Ragdoll.cs
Merge branch 'master' of https://github.com/Faerdan/Barotrauma into Faerdan-master
2017-07-05 19:32:34 +03:00
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