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LuaCsForBarotraumaEP
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dc7956274c7dea19c567575558f5f21b5b30cfe5
LuaCsForBarotraumaEP
/
Subsurface
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Source
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GameSession
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GameModes
History
Regalis
ee2d817e6b
"Shifting" entity IDs to prevent them from overlapping between different subs, loading another submarine now works without crashing
2016-06-10 20:53:35 +03:00
..
Tutorials
"Shifting" entity IDs to prevent them from overlapping between different subs, loading another submarine now works without crashing
2016-06-10 20:53:35 +03:00
GameMode.cs
Option to choose mission type in mp
2016-05-10 18:42:50 +03:00
GameModePreset.cs
Option to choose mission type in mp
2016-05-10 18:42:50 +03:00
MissionMode.cs
Option to choose mission type in mp
2016-05-10 18:42:50 +03:00
SinglePlayerMode.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
TraitorMode.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00