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vlad.os/LuaCsForBarotraumaEP
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dc73880cd9f497d902cb845c1fb26d3378bbc831
LuaCsForBarotraumaEP/Subsurface/Source/Characters/Animation
History
Regalis 3246e2c521 Limb physics aren't disabled when a character is frozen (only collider physics) -> frozen characters can still take damage from weapons
2017-04-05 17:53:31 +03:00
..
AnimController.cs
Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
2016-10-26 20:20:42 +03:00
FishAnimController.cs
Fixed AI characters constantly flipping over the X-axis when inside, fixed clients not receiving a msg about characters spawned by RespawnManager
2017-01-07 16:51:51 +02:00
HumanoidAnimController.cs
Merge branch 'master' into new-netcode
2017-03-21 18:16:25 +02:00
Ragdoll.cs
Limb physics aren't disabled when a character is frozen (only collider physics) -> frozen characters can still take damage from weapons
2017-04-05 17:53:31 +03:00
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