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LuaCsForBarotraumaEP
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da00b083edb7adce96c2d8703ecf07411ac9e612
LuaCsForBarotraumaEP
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Subsurface
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Content
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Reactor
History
Regalis
bf7619bcc4
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
..
explosion.ogg
Quests, new sounds, explosives, bugfixes, asdfasdf
2015-07-29 23:40:26 +03:00
fuelrod.png
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00
heatabsorber.png
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00
reactor.ogg
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00
reactor.png
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00
reactor.xml
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00