Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Items/DockingPort.cs
Juan Pablo Arce 3f2c843247 Unstable v0.19.3.0
2022-09-02 15:10:56 -03:00

192 lines
7.2 KiB
C#

using Barotrauma.Networking;
using FarseerPhysics;
using FarseerPhysics.Collision;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Barotrauma.Items.Components
{
partial class DockingPort : ItemComponent, IDrawableComponent, IServerSerializable, IClientSerializable
{
private GUIMessageBox autodockingVerification;
public Vector2 DrawSize
{
//use the extents of the item as the draw size
get { return Vector2.Zero; }
}
public void Draw(SpriteBatch spriteBatch, bool editing, float itemDepth = -1)
{
if (dockingState == 0.0f) return;
if (overlaySprite != null)
{
Vector2 drawPos = item.DrawPosition;
drawPos.Y = -drawPos.Y;
var rect = overlaySprite.SourceRect;
if (IsHorizontal)
{
drawPos.Y -= rect.Height / 2;
if (DockingDir == 1)
{
spriteBatch.Draw(overlaySprite.Texture,
drawPos,
new Rectangle(
rect.Center.X + (int)(rect.Width / 2 * (1.0f - dockingState)), rect.Y,
(int)(rect.Width / 2 * dockingState), rect.Height), Color.White);
}
else
{
spriteBatch.Draw(overlaySprite.Texture,
drawPos - Vector2.UnitX * (rect.Width / 2 * dockingState),
new Rectangle(
rect.X, rect.Y,
(int)(rect.Width / 2 * dockingState), rect.Height), Color.White);
}
}
else
{
drawPos.X -= rect.Width / 2;
if (DockingDir == 1)
{
spriteBatch.Draw(overlaySprite.Texture,
drawPos - Vector2.UnitY * (rect.Height / 2 * dockingState),
new Rectangle(
rect.X, rect.Y,
rect.Width, (int)(rect.Height / 2 * dockingState)), Color.White);
}
else
{
spriteBatch.Draw(overlaySprite.Texture,
drawPos,
new Rectangle(
rect.X, rect.Y + rect.Height / 2 + (int)(rect.Height / 2 * (1.0f - dockingState)),
rect.Width, (int)(rect.Height / 2 * dockingState)), Color.White);
}
}
}
if (!GameMain.DebugDraw) { return; }
if (bodies != null)
{
for (int i = 0; i < bodies.Length; i++)
{
var body = bodies[i];
if (body == null) continue;
body.FixtureList[0].GetAABB(out AABB aabb, 0);
Vector2 bodyDrawPos = ConvertUnits.ToDisplayUnits(new Vector2(aabb.LowerBound.X, aabb.UpperBound.Y));
if ((i == 1 || i == 3) && DockingTarget?.item?.Submarine != null) bodyDrawPos += DockingTarget.item.Submarine.Position;
if ((i == 0 || i == 2) && item.Submarine != null) bodyDrawPos += item.Submarine.Position;
bodyDrawPos.Y = -bodyDrawPos.Y;
GUI.DrawRectangle(spriteBatch,
bodyDrawPos,
ConvertUnits.ToDisplayUnits(aabb.Extents * 2),
Color.Gray, false, 0.0f, 4);
}
}
if (doorBody != null && doorBody.Enabled)
{
doorBody.FixtureList[0].GetAABB(out AABB aabb, 0);
Vector2 bodyDrawPos = ConvertUnits.ToDisplayUnits(new Vector2(aabb.LowerBound.X, aabb.UpperBound.Y));
if (item?.Submarine != null) bodyDrawPos += item.Submarine.Position;
bodyDrawPos.Y = -bodyDrawPos.Y;
GUI.DrawRectangle(spriteBatch,
bodyDrawPos,
ConvertUnits.ToDisplayUnits(aabb.Extents * 2),
Color.Gray, false, 0, 8);
}
}
public void ClientEventRead(IReadMessage msg, float sendingTime)
{
bool isDocked = msg.ReadBoolean();
for (int i = 0; i < 2; i++)
{
if (hulls[i] == null) continue;
item.linkedTo.Remove(hulls[i]);
hulls[i].Remove();
hulls[i] = null;
}
if (gap != null)
{
item.linkedTo.Remove(gap);
gap.Remove();
gap = null;
}
if (isDocked)
{
ushort dockingTargetID = msg.ReadUInt16();
bool isLocked = msg.ReadBoolean();
Entity targetEntity = Entity.FindEntityByID(dockingTargetID);
if (targetEntity == null || !(targetEntity is Item))
{
DebugConsole.ThrowError("Invalid docking port network event (can't dock to " + (targetEntity?.ToString() ?? "null") + ")");
return;
}
DockingTarget = (targetEntity as Item).GetComponent<DockingPort>();
if (DockingTarget == null)
{
DebugConsole.ThrowError("Invalid docking port network event (" + targetEntity + " doesn't have a docking port component)");
return;
}
Dock(DockingTarget);
if (joint == null)
{
string errorMsg = "Error while reading a docking port network event (Dock method did not create a joint between the ports)." +
" Submarine: " + (item.Submarine?.Info.Name ?? "null") +
", target submarine: " + (DockingTarget.item.Submarine?.Info.Name ?? "null");
if (item.Submarine?.ConnectedDockingPorts.ContainsKey(DockingTarget.item.Submarine) ?? false)
{
errorMsg += "\nAlready docked.";
}
if (item.Submarine == DockingTarget.item.Submarine)
{
errorMsg += "\nTrying to dock the submarine to itself.";
}
GameAnalyticsManager.AddErrorEventOnce("DockingPort.ClientRead:JointNotCreated", GameAnalyticsManager.ErrorSeverity.Error, errorMsg);
}
if (isLocked)
{
if (DockingTarget.joint != null)
{
DockingTarget.Lock(isNetworkMessage: true);
}
else
{
Lock(isNetworkMessage: true);
}
}
}
else
{
Undock();
}
}
public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
{
msg.WriteByte((byte)allowOutpostAutoDocking);
}
}
}