Files
LuaCsForBarotraumaEP/Subsurface/Source/Networking/NetEntityEvent
Regalis d4db37f8dd CPR syncing + some refactoring
Clients send an entityevent to the server when they start/stop doing CPR, and server includes the animation state in messages when character is dragging some other character
2017-03-22 20:05:50 +02:00
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