Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/LocalMods/LuaCsForBarotrauma/Lua/LuaSetup.lua
2026-04-08 15:32:31 -03:00

78 lines
2.0 KiB
Lua

LuaSetup = {}
local path = ...
local function AddTableToGlobal(tbl)
for k, v in pairs(tbl) do
_G[k] = v
end
end
if SERVER then
AddTableToGlobal(dofile(path .. "/Lua/DefaultLib/LibServer.lua"))
else
AddTableToGlobal(dofile(path .. "/Lua/DefaultLib/LibClient.lua"))
end
AddTableToGlobal(dofile(path .. "/Lua/DefaultLib/LibShared.lua"))
AddTableToGlobal(dofile(path .. "/Lua/CompatibilityLib.lua"))
dofile(path .. "/Lua/DefaultHook.lua")
Descriptors = LuaUserData
dofile(path .. "/Lua/DefaultLib/Utils/Math.lua")
dofile(path .. "/Lua/DefaultLib/Utils/String.lua")
dofile(path .. "/Lua/DefaultLib/Utils/Util.lua")
dofile(path .. "/Lua/DefaultLib/Utils/SteamApi.lua")
if not CSActive then
for k, v in pairs(debug) do
if k ~= "getmetatable" and k ~= "setmetatable" and k ~= "traceback" then
debug[k] = nil
end
end
end
if SERVER then
Networking.Receive("_luastart", function (message, client)
local num = message.ReadUInt16()
local packages = {}
for i = 1, num, 1 do
table.insert(packages, {
Name = message.ReadString(),
Version = message.ReadString(),
Id = message.ReadUInt64(),
Hash = message.ReadString()
})
end
Hook.Call("client.packages", client, packages)
end)
elseif Game.IsMultiplayer then
local message = Networking.Start("_luastart")
local packageCount = 0
for package in ContentPackageManager.EnabledPackages.All do packageCount = packageCount + 1 end
message.WriteUInt16(packageCount)
for package in ContentPackageManager.EnabledPackages.All do
local id = package.UgcId
local hash = package.Hash and package.Hash.StringRepresentation or ""
if id == nil then id = 0 end
message.WriteString(package.Name)
message.WriteString(package.ModVersion)
message.WriteUInt64(UInt64(id))
message.WriteString(hash)
end
Networking.Send(message)
end
LuaSetup = nil