Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Serialization/XMLExtensions.cs

445 lines
16 KiB
C#

using System;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using Microsoft.Xna.Framework;
namespace Barotrauma
{
public static class XMLExtensions
{
public static XDocument TryLoadXml(string filePath)
{
XDocument doc;
try
{
ToolBox.IsProperFilenameCase(filePath);
doc = XDocument.Load(filePath);
}
catch (Exception e)
{
DebugConsole.ThrowError("Couldn't load xml document \"" + filePath + "\"!", e);
return null;
}
if (doc.Root == null) return null;
return doc;
}
public static object GetAttributeObject(XAttribute attribute)
{
if (attribute == null) return null;
return ParseToObject(attribute.Value.ToString());
}
public static object ParseToObject(string value)
{
float floatVal;
int intVal;
if (value.Contains(".") && Single.TryParse(value, NumberStyles.Float, CultureInfo.InvariantCulture, out floatVal))
{
return floatVal;
}
if (Int32.TryParse(value, out intVal))
{
return intVal;
}
string lowerTrimmedVal = value.ToLowerInvariant().Trim();
if (lowerTrimmedVal == "true")
{
return true;
}
if (lowerTrimmedVal == "false")
{
return false;
}
return value;
}
public static string GetAttributeString(this XElement element, string name, string defaultValue)
{
if (element?.Attribute(name) == null) return defaultValue;
return GetAttributeString(element.Attribute(name), defaultValue);
}
private static string GetAttributeString(XAttribute attribute, string defaultValue)
{
string value = attribute.Value;
return String.IsNullOrEmpty(value) ? defaultValue : value;
}
public static string[] GetAttributeStringArray(this XElement element, string name, string[] defaultValue, bool trim = true)
{
if (element?.Attribute(name) == null) return defaultValue;
string stringValue = element.Attribute(name).Value;
if (string.IsNullOrEmpty(stringValue)) return defaultValue;
string[] splitValue = stringValue.Split(',');
if (trim)
{
for (int i = 0; i < splitValue.Length; i++)
{
splitValue[i] = splitValue[i].Trim();
}
}
return splitValue;
}
public static float GetAttributeFloat(this XElement element, float defaultValue, params string[] matchingAttributeName)
{
if (element == null) return defaultValue;
foreach (string name in matchingAttributeName)
{
if (element.Attribute(name) == null) continue;
float val;
try
{
if (!Single.TryParse(element.Attribute(name).Value, NumberStyles.Float, CultureInfo.InvariantCulture, out val))
{
continue;
}
}
catch (Exception e)
{
DebugConsole.ThrowError("Error in " + element + "!", e);
continue;
}
return val;
}
return defaultValue;
}
public static float GetAttributeFloat(this XElement element, string name, float defaultValue)
{
if (element?.Attribute(name) == null) return defaultValue;
float val = defaultValue;
try
{
if (!Single.TryParse(element.Attribute(name).Value, NumberStyles.Float, CultureInfo.InvariantCulture, out val))
{
return defaultValue;
}
}
catch (Exception e)
{
DebugConsole.ThrowError("Error in " + element + "!", e);
}
return val;
}
public static float GetAttributeFloat(this XAttribute attribute, float defaultValue)
{
if (attribute == null) return defaultValue;
float val = defaultValue;
try
{
val = Single.Parse(attribute.Value, CultureInfo.InvariantCulture);
}
catch (Exception e)
{
DebugConsole.ThrowError("Error in " + attribute + "! ", e);
}
return val;
}
public static float[] GetAttributeFloatArray(this XElement element, string name, float[] defaultValue)
{
if (element?.Attribute(name) == null) return defaultValue;
string stringValue = element.Attribute(name).Value;
if (string.IsNullOrEmpty(stringValue)) return defaultValue;
string[] splitValue = stringValue.Split(',');
float[] floatValue = new float[splitValue.Length];
for (int i = 0; i < splitValue.Length; i++)
{
try
{
float val = Single.Parse(splitValue[i], CultureInfo.InvariantCulture);
floatValue[i] = val;
}
catch (Exception e)
{
DebugConsole.ThrowError("Error in " + element + "! ", e);
}
}
return floatValue;
}
public static int GetAttributeInt(this XElement element, string name, int defaultValue)
{
if (element?.Attribute(name) == null) return defaultValue;
int val = defaultValue;
try
{
val = Int32.Parse(element.Attribute(name).Value);
}
catch (Exception e)
{
DebugConsole.ThrowError("Error in " + element + "! ", e);
}
return val;
}
public static int[] GetAttributeIntArray(this XElement element, string name, int[] defaultValue)
{
if (element?.Attribute(name) == null) return defaultValue;
string stringValue = element.Attribute(name).Value;
if (string.IsNullOrEmpty(stringValue)) return defaultValue;
string[] splitValue = stringValue.Split(',');
int[] intValue = new int[splitValue.Length];
for (int i = 0; i < splitValue.Length; i++)
{
try
{
int val = Int32.Parse(splitValue[i]);
intValue[i] = val;
}
catch (Exception e)
{
DebugConsole.ThrowError("Error in " + element + "! ", e);
}
}
return intValue;
}
public static bool GetAttributeBool(this XElement element, string name, bool defaultValue)
{
if (element?.Attribute(name) == null) return defaultValue;
return element.Attribute(name).GetAttributeBool(defaultValue);
}
public static bool GetAttributeBool(this XAttribute attribute, bool defaultValue)
{
if (attribute == null) return defaultValue;
string val = attribute.Value.ToLowerInvariant().Trim();
if (val == "true")
{
return true;
}
if (val == "false")
{
return false;
}
DebugConsole.ThrowError("Error in " + attribute.Value.ToString() + "! \"" + val + "\" is not a valid boolean value");
return false;
}
public static Vector2 GetAttributeVector2(this XElement element, string name, Vector2 defaultValue)
{
if (element?.Attribute(name) == null) return defaultValue;
return ParseVector2(element.Attribute(name).Value);
}
public static Vector3 GetAttributeVector3(this XElement element, string name, Vector3 defaultValue)
{
if (element == null || element.Attribute(name) == null) return defaultValue;
return ParseVector3(element.Attribute(name).Value);
}
public static Vector4 GetAttributeVector4(this XElement element, string name, Vector4 defaultValue)
{
if (element == null || element.Attribute(name) == null) return defaultValue;
return ParseVector4(element.Attribute(name).Value);
}
public static Color GetAttributeColor(this XElement element, string name, Color defaultValue)
{
if (element == null || element.Attribute(name) == null) return defaultValue;
return ParseColor(element.Attribute(name).Value);
}
public static Rectangle GetAttributeRect(this XElement element, string name, Rectangle defaultValue)
{
if (element == null || element.Attribute(name) == null) return defaultValue;
return ParseRect(element.Attribute(name).Value, false);
}
public static string ElementInnerText(this XElement el)
{
StringBuilder str = new StringBuilder();
foreach (XNode element in el.DescendantNodes().Where(x => x.NodeType == XmlNodeType.Text))
{
str.Append(element.ToString());
}
return str.ToString();
}
public static string Vector2ToString(Vector2 vector)
{
return vector.X.ToString("G", CultureInfo.InvariantCulture) + "," + vector.Y.ToString("G", CultureInfo.InvariantCulture);
}
public static string Vector3ToString(Vector3 vector, string format = "G")
{
return vector.X.ToString(format, CultureInfo.InvariantCulture) + "," +
vector.Y.ToString(format, CultureInfo.InvariantCulture) + "," +
vector.Z.ToString(format, CultureInfo.InvariantCulture);
}
public static string Vector4ToString(Vector4 vector, string format = "G")
{
return vector.X.ToString(format, CultureInfo.InvariantCulture) + "," +
vector.Y.ToString(format, CultureInfo.InvariantCulture) + "," +
vector.Z.ToString(format, CultureInfo.InvariantCulture) + "," +
vector.W.ToString(format, CultureInfo.InvariantCulture);
}
public static string ColorToString(Color color)
{
return (color.R / 255.0f).ToString("G", CultureInfo.InvariantCulture) + "," +
(color.G / 255.0f).ToString("G", CultureInfo.InvariantCulture) + "," +
(color.B / 255.0f).ToString("G", CultureInfo.InvariantCulture) + "," +
(color.A / 255.0f).ToString("G", CultureInfo.InvariantCulture);
}
public static string RectToString(Rectangle rect)
{
return rect.X + "," + rect.Y + "," + rect.Width + "," + rect.Height;
}
public static Vector2 ParseVector2(string stringVector2, bool errorMessages = true)
{
string[] components = stringVector2.Split(',');
Vector2 vector = Vector2.Zero;
if (components.Length != 2)
{
if (!errorMessages) return vector;
DebugConsole.ThrowError("Failed to parse the string \"" + stringVector2 + "\" to Vector2");
return vector;
}
float.TryParse(components[0], NumberStyles.Any, CultureInfo.InvariantCulture, out vector.X);
float.TryParse(components[1], NumberStyles.Any, CultureInfo.InvariantCulture, out vector.Y);
return vector;
}
public static Vector3 ParseVector3(string stringVector3, bool errorMessages = true)
{
string[] components = stringVector3.Split(',');
Vector3 vector = Vector3.Zero;
if (components.Length != 3)
{
if (!errorMessages) return vector;
DebugConsole.ThrowError("Failed to parse the string \"" + stringVector3 + "\" to Vector3");
return vector;
}
Single.TryParse(components[0], NumberStyles.Any, CultureInfo.InvariantCulture, out vector.X);
Single.TryParse(components[1], NumberStyles.Any, CultureInfo.InvariantCulture, out vector.Y);
Single.TryParse(components[2], NumberStyles.Any, CultureInfo.InvariantCulture, out vector.Z);
return vector;
}
public static Vector4 ParseVector4(string stringVector4, bool errorMessages = true)
{
string[] components = stringVector4.Split(',');
Vector4 vector = Vector4.Zero;
if (components.Length < 3)
{
if (errorMessages) DebugConsole.ThrowError("Failed to parse the string \"" + stringVector4 + "\" to Vector4");
return vector;
}
Single.TryParse(components[0], NumberStyles.Float, CultureInfo.InvariantCulture, out vector.X);
Single.TryParse(components[1], NumberStyles.Float, CultureInfo.InvariantCulture, out vector.Y);
Single.TryParse(components[2], NumberStyles.Float, CultureInfo.InvariantCulture, out vector.Z);
if (components.Length > 3)
Single.TryParse(components[3], NumberStyles.Float, CultureInfo.InvariantCulture, out vector.W);
return vector;
}
public static Color ParseColor(string stringColor, bool errorMessages = true)
{
string[] strComponents = stringColor.Split(',');
Color color = Color.White;
if (strComponents.Length < 3)
{
if (errorMessages) DebugConsole.ThrowError("Failed to parse the string \"" + stringColor + "\" to Color");
return Color.White;
}
float[] components = new float[4] { 1.0f, 1.0f, 1.0f, 1.0f };
for (int i = 0; i < 4 && i < strComponents.Length; i++)
{
float.TryParse(strComponents[i], NumberStyles.Float, CultureInfo.InvariantCulture, out components[i]);
}
return new Color(components[0], components[1], components[2], components[3]);
}
public static Rectangle ParseRect(string stringRect, bool requireSize, bool errorMessages = true)
{
string[] strComponents = stringRect.Split(',');
if ((strComponents.Length < 3 && requireSize) || strComponents.Length < 2)
{
if (errorMessages) DebugConsole.ThrowError("Failed to parse the string \"" + stringRect + "\" to Rectangle");
return new Rectangle(0, 0, 0, 0);
}
int[] components = new int[4] { 0, 0, 0, 0 };
for (int i = 0; i < 4 && i < strComponents.Length; i++)
{
int.TryParse(strComponents[i], out components[i]);
}
return new Rectangle(components[0], components[1], components[2], components[3]);
}
public static float[] ParseFloatArray(string[] stringArray)
{
if (stringArray == null || stringArray.Length == 0) return null;
float[] floatArray = new float[stringArray.Length];
for (int i = 0; i < floatArray.Length; i++)
{
floatArray[i] = 0.0f;
Single.TryParse(stringArray[i], NumberStyles.Float, CultureInfo.InvariantCulture, out floatArray[i]);
}
return floatArray;
}
}
}