4d225c65f2
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
47 lines
1.5 KiB
XML
47 lines
1.5 KiB
XML
<Items>
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<Item
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name="Pump"
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linkable="true"
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category="Machine"
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pickdistance="200">
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<Sprite texture ="pump.png" depth="0.8"/>
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<Pump canbeselected = "true" maxflow="500" PowerConsumption="300.0" MinVoltage="0.3">
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<GuiFrame rect="0,0,330,145" alignment="Center" style="ItemUI"/>
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<sound file="pump.ogg" type="OnActive" range="800.0" volume="CurrFlow" volumemultiplier="0.01" loop="true"/>
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</Pump>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver" type="Equipped"/>
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<input name="power_in"/>
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<input name="toggle"/>
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<input name="set_active"/>
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<input name="set_speed"/>
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<input name="set_targetlevel"/>
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</ConnectionPanel>
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</Item>
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<Item
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name="Small Pump"
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linkable="true"
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category="Machine"
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pickdistance="150">
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<Sprite texture ="smallpump.png" depth="0.8" sourcerect="0,0,64,48"/>
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<Pump canbeselected = "true" maxflow="100" PowerConsumption="60.0" MinVoltage="0.3">
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<GuiFrame rect="0,0,330,145" alignment="Center" style="ItemUI"/>
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<sound file="pump.ogg" type="OnActive" range="500.0" volume="CurrFlow" volumemultiplier="0.01" loop="true"/>
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</Pump>
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<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
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<requireditem name="Screwdriver" type="Equipped"/>
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<input name="power_in"/>
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<input name="toggle"/>
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<input name="set_active"/>
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<input name="set_speed"/>
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<input name="set_targetlevel"/>
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</ConnectionPanel>
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</Item>
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</Items> |