4d225c65f2
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
19 lines
587 B
C#
19 lines
587 B
C#
using Microsoft.Xna.Framework;
|
|
|
|
namespace Barotrauma
|
|
{
|
|
partial class MissionMode : GameMode
|
|
{
|
|
public override void MsgBox()
|
|
{
|
|
if (mission == null) return;
|
|
|
|
var missionMsg = new GUIMessageBox(mission.Name, mission.Description, 400, 400);
|
|
missionMsg.UserData = "missionstartmessage";
|
|
|
|
Networking.GameServer.Log("Mission: " + mission.Name, Networking.ServerLog.MessageType.ServerMessage);
|
|
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.ServerMessage);
|
|
}
|
|
}
|
|
}
|