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vlad.os
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LuaCsForBarotraumaEP
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d2c17274fe1ce0848ca0ad5b60e91ab2942a428d
LuaCsForBarotraumaEP
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Subsurface
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Source
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Characters
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Animation
History
juanjp600
d2c17274fe
GUI elements now respect render order + some minor distance comparison optimization
2016-11-15 22:26:36 -03:00
..
AnimController.cs
Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
2016-10-26 20:20:42 +03:00
FishAnimController.cs
Limiting character movement when collider isn't upright (can't run at full speed if lodged in some tight space), hack-ish way of moving the collider of a character that's being dragged
2016-11-07 18:52:36 +02:00
HumanoidAnimController.cs
Limiting character movement when collider isn't upright (can't run at full speed if lodged in some tight space), hack-ish way of moving the collider of a character that's being dragged
2016-11-07 18:52:36 +02:00
Ragdoll.cs
GUI elements now respect render order + some minor distance comparison optimization
2016-11-15 22:26:36 -03:00