Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/LuaCs/Data/IResourceInfoDeclarations.cs
MapleWheels 6880e5e9ee [Milestone] AssemblyLoader completed.
Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
2026-02-07 20:10:26 -05:00

56 lines
1.8 KiB
C#

using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
namespace Barotrauma.LuaCs.Data;
public interface IConfigResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
public interface IConfigProfileResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
public interface ILocalizationResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
/// <summary>
/// Represents loadable Lua files.
/// </summary>
public interface ILuaResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo { }
public interface IAssemblyResourceInfo : IResourceInfo, IResourceCultureInfo, IPackageDependenciesInfo, IPackageInfo
{
/// <summary>
/// The friendly name of the assembly. Script files belonging to the same assembly should all have the same name.
/// Legacy scripts will all be given the sanitized name of the Content Package they belong to.
/// </summary>
public string FriendlyName { get; }
/// <summary>
/// Is this entry referring to a script file collection.
/// </summary>
public bool IsScript { get; }
}
#region Collections
public interface IAssembliesResourcesInfo
{
ImmutableArray<IAssemblyResourceInfo> Assemblies { get; }
}
public interface ILocalizationsResourcesInfo
{
ImmutableArray<ILocalizationResourceInfo> Localizations { get; }
}
public interface ILuaScriptsResourcesInfo
{
ImmutableArray<ILuaResourceInfo> LuaScripts { get; }
}
public interface IConfigsResourcesInfo
{
ImmutableArray<IConfigResourceInfo> Configs { get; }
}
public interface IConfigProfilesResourcesInfo
{
ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles { get; }
}
#endregion