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LuaCsForBarotraumaEP
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d0efbe14f3aa56ced86af6df80baa12048a9d643
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Utils
History
Regalis
7e644ebb9d
Forgot to commit these
2016-08-28 17:05:39 +03:00
..
MathUtils.cs
Better logic for determining which convex hulls are in the range of a lightsource (separate convexhull lists for each sub)
2016-06-30 17:50:02 +03:00
MTRandom.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
Rand.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
SaveUtil.cs
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00
TextureLoader.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
ToolBox.cs
Forgot to commit these
2016-08-28 17:05:39 +03:00
UpdaterUtil.cs
dmgn
2016-02-05 19:34:10 +02:00