Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
d035d3bfb2ee8ebafa7d6726687632e5496b44db
LuaCsForBarotraumaEP/Subsurface/Content/Items/Artifacts
History
Regalis 50d706c67b - changed how PowerContainers determine how much power to provide to the grid, batteries can now match the load of the grid
- light-emitting alien structures that hold the artifacts instead of just having the artifacts lay on the floor (can also be used for turning artifacts into power sources if installed in a sub)
2016-11-21 16:28:30 +02:00
..
aliendoor.ogg
Motion sensor component, ruins have doors and hatches with randomly placed motion sensors that close them automatically
2016-05-07 09:09:30 +03:00
alientools.png
Alien ruins, some new alien items and a new monster
2016-05-01 18:46:17 +03:00
alienweapon.ogg
Another variant of the new monster, new menu category for alien items/structures, another ruin-specific music clip
2016-05-03 00:11:34 +03:00
artifact.png
Alien ruins, some new alien items and a new monster
2016-05-01 18:46:17 +03:00
artifactholder.png
- changed how PowerContainers determine how much power to provide to the grid, batteries can now match the load of the grid
2016-11-21 16:28:30 +02:00
artifacts.xml
- changed how PowerContainers determine how much power to provide to the grid, batteries can now match the load of the grid
2016-11-21 16:28:30 +02:00
Powered by Gitea Version: 1.25.4 Page: 47ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API