Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Map/Entity.cs

221 lines
7.0 KiB
C#

using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma
{
class Entity
{
private static Dictionary<ushort, Entity> dictionary = new Dictionary<ushort, Entity>();
public static List<Entity> GetEntityList()
{
return dictionary.Values.ToList();
}
public static EntitySpawner Spawner;
private ushort id;
protected AITarget aiTarget;
public virtual bool Removed
{
get;
private set;
}
public ushort ID
{
get
{
return id;
}
set
{
Entity thisEntity;
if (dictionary.TryGetValue(id, out thisEntity) && thisEntity == this)
{
dictionary.Remove(id);
}
//if there's already an entity with the same ID, give it the old ID of this one
Entity existingEntity;
if (dictionary.TryGetValue(value, out existingEntity))
{
System.Diagnostics.Debug.WriteLine(existingEntity + " had the same ID as " + this + " (" + value + ")");
DebugConsole.Log(existingEntity + " had the same ID as " + this + " (" + value + ")");
dictionary.Remove(value);
dictionary.Add(id, existingEntity);
existingEntity.id = id;
DebugConsole.Log("The id of " + existingEntity + " is now " + id);
DebugConsole.Log("The id of " + this + " is now " + value);
}
id = value;
dictionary.Add(id, this);
}
}
public virtual Vector2 SimPosition
{
get { return Vector2.Zero; }
}
public virtual Vector2 Position
{
get { return Vector2.Zero; }
}
public virtual Vector2 WorldPosition
{
get { return Submarine == null ? Position : Submarine.Position + Position; }
}
public virtual Vector2 DrawPosition
{
get { return Submarine == null ? Position : Submarine.DrawPosition + Position; }
}
public Submarine Submarine
{
get;
set;
}
public AITarget AiTarget
{
get { return aiTarget; }
}
public Entity(Submarine submarine)
{
this.Submarine = submarine;
//give an unique ID
bool IDfound;
id = submarine == null ? (ushort)1 : submarine.IdOffset;
do
{
id += 1;
IDfound = dictionary.ContainsKey(id);
} while (IDfound);
dictionary.Add(id, this);
}
/// <summary>
/// Find an entity based on the ID
/// </summary>
public static Entity FindEntityByID(ushort ID)
{
Entity matchingEntity;
dictionary.TryGetValue(ID, out matchingEntity);
return matchingEntity;
}
public static void RemoveAll()
{
List<Entity> list = new List<Entity>(dictionary.Values);
foreach (Entity e in list)
{
try
{
e.Remove();
}
catch (Exception exception)
{
DebugConsole.ThrowError("Error while removing entity \"" + e.ToString() + "\"", exception);
}
}
if (dictionary.Count > 0)
{
DebugConsole.ThrowError("Some entities were not removed in Entity.RemoveAll:");
foreach (Entity e in dictionary.Values)
{
DebugConsole.ThrowError(" - " + e.ToString() + "(ID " + e.id + ")");
}
}
if (Item.ItemList.Count > 0)
{
DebugConsole.ThrowError("Some items were not removed in Entity.RemoveAll:");
foreach (Item item in Item.ItemList)
{
DebugConsole.ThrowError(" - " + item.Name + "(ID " + item.id + ")");
}
var items = new List<Item>(Item.ItemList);
foreach (Item item in items)
{
try
{
item.Remove();
}
catch (Exception exception)
{
DebugConsole.ThrowError("Error while removing entity \"" + item.ToString() + "\"", exception);
}
}
Item.ItemList.Clear();
}
if (Character.CharacterList.Count > 0)
{
DebugConsole.ThrowError("Some characters were not removed in Entity.RemoveAll:");
foreach (Character character in Character.CharacterList)
{
DebugConsole.ThrowError(" - " + character.Name + "(ID " + character.id + ")");
}
var characters = new List<Character>(Character.CharacterList);
foreach (Character character in characters)
{
try
{
character.Remove();
}
catch (Exception exception)
{
DebugConsole.ThrowError("Error while removing entity \"" + character.ToString() + "\"", exception);
}
}
Character.CharacterList.Clear();
}
dictionary.Clear();
}
public virtual void Remove()
{
DebugConsole.Log("Removing entity " + this.ToString() + " (" + ID + ") from entity dictionary.");
Entity existingEntity;
if (!dictionary.TryGetValue(ID, out existingEntity))
{
DebugConsole.Log("Entity " + this.ToString() + " (" + ID + ") not present in entity dictionary.");
}
else if (existingEntity != this)
{
DebugConsole.Log("Entity ID mismatch in entity dictionary. Entity " + existingEntity + " had the ID " + ID);
foreach (var keyValuePair in dictionary.Where(kvp => kvp.Value == this).ToList())
{
dictionary.Remove(keyValuePair.Key);
}
}
dictionary.Remove(ID);
Removed = true;
}
public static void DumpIds(int count)
{
List<Entity> entities = dictionary.Values.OrderByDescending(e => e.id).ToList();
count = Math.Min(entities.Count, count);
for (int i = 0; i < count; i++)
{
DebugConsole.ThrowError(entities[i].id + ": " + entities[i].ToString());
}
}
}
}