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LuaCsForBarotraumaEP
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ce05d50a2bf83399c62e699e686083aa74a9cb96
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Events
/
Missions
T
History
Joonas Rikkonen
5ff09db449
(eff616485) Don't show mission info in the round summary if there's no localized "mission failed" text available and there's nothing else to show. TODO: add the text to localization so this isn't needed
2019-05-16 07:03:32 +03:00
..
CargoMission.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
CombatMission.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Mission.cs
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
MissionPrefab.cs
(eff616485) Don't show mission info in the round summary if there's no localized "mission failed" text available and there's nothing else to show. TODO: add the text to localization so this isn't needed
2019-05-16 07:03:32 +03:00
MonsterMission.cs
(24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
2019-05-16 07:02:02 +03:00
SalvageMission.cs
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00