Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/GameSession/GameModes/CampaignMode.cs
2021-02-25 13:44:23 +02:00

23 lines
573 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
abstract partial class CampaignMode : GameMode
{
public bool MirrorLevel
{
get;
protected set;
}
public override void ShowStartMessage()
{
foreach (Mission mission in Missions)
{
GameServer.Log(TextManager.Get("Mission") + ": " + mission.Name, ServerLog.MessageType.ServerMessage);
GameServer.Log(mission.Description, ServerLog.MessageType.ServerMessage);
}
}
}
}