42 lines
1.3 KiB
C#
42 lines
1.3 KiB
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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using System.Reflection;
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namespace MonoGame.Utilities
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{
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internal static class AssemblyHelper
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{
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public static string GetDefaultWindowTitle()
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{
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// Set the window title.
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string windowTitle = string.Empty;
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// When running unit tests this can return null.
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var assembly = Assembly.GetEntryAssembly();
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if (assembly != null)
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{
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// Use the Title attribute of the Assembly if possible.
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try
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{
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var assemblyTitleAtt = ((AssemblyTitleAttribute)Attribute.GetCustomAttribute(assembly, typeof(AssemblyTitleAttribute)));
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if (assemblyTitleAtt != null)
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windowTitle = assemblyTitleAtt.Title;
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}
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catch
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{
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// Nope, wasn't possible :/
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}
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// Otherwise, fallback to the Name of the assembly.
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if (string.IsNullOrEmpty(windowTitle))
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windowTitle = assembly.GetName().Name;
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}
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return windowTitle;
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}
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}
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}
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