183 lines
5.3 KiB
C#
183 lines
5.3 KiB
C#
using System;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace Subsurface
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{
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public class GUIScrollBar : GUIComponent
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{
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public static GUIScrollBar draggingBar;
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private bool isHorizontal;
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private GUIFrame frame;
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private GUIButton bar;
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private float barSize;
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private float barScroll;
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private bool enabled;
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public delegate bool OnMovedHandler(object obj);
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public OnMovedHandler OnMoved;
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public bool IsHorizontal
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{
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get { return isHorizontal; }
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}
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public bool Enabled
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{
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get { return enabled; }
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set { enabled = value; }
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}
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public float BarScroll
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{
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get { return barScroll; }
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set
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{
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barScroll = MathHelper.Clamp(value, 0.0f, 1.0f);
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int newX = bar.Rect.X - frame.Rect.X, newY = bar.Rect.Y - frame.Rect.Y;
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if (isHorizontal)
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{
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newX = (int)(barScroll *(frame.Rect.Width - bar.Rect.Width));
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newX = Math.Max(newX, 0);
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newX = Math.Min(newX, frame.Rect.Width - bar.Rect.Width);
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}
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else
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{
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newY = (int)(barScroll * (frame.Rect.Height- bar.Rect.Height));
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newY = Math.Max(newY, 0);
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newY = Math.Min(newY, frame.Rect.Height - bar.Rect.Height);
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}
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bar.Rect = new Rectangle(newX + frame.Rect.X, newY + frame.Rect.Y, bar.Rect.Width, bar.Rect.Height);
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}
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}
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public float BarSize
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{
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get { return barSize; }
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set
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{
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float oldBarSize = barSize;
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barSize = Math.Min(Math.Max(value, 0.0f), 1.0f);
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if (barSize != oldBarSize) UpdateRect();
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}
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}
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public GUIScrollBar(Rectangle rect, GUIStyle style, float barSize, GUIComponent parent = null)
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: this(rect, null, barSize, style, parent)
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{
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}
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public GUIScrollBar(Rectangle rect, Color? color, float barSize, GUIStyle style = null, GUIComponent parent = null)
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: this(rect, color, barSize, Alignment.TopLeft, style, parent)
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{
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}
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public GUIScrollBar(Rectangle rect, Color? color, float barSize, Alignment alignment, GUIStyle style = null, GUIComponent parent = null)
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: base(style)
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{
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this.rect = rect;
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//GetDimensions(parent);
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this.alignment = alignment;
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if (parent != null)
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parent.AddChild(this);
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isHorizontal = (rect.Width > rect.Height);
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frame = new GUIFrame(new Rectangle(0,0,0,0), Color.White, style, this);
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//AddChild(frame);
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//System.Diagnostics.Debug.WriteLine(frame.rect);
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bar = new GUIButton(new Rectangle(0, 0, 0, 0), "", color, style, this);
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bar.OnPressed = SelectBar;
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//AddChild(bar);
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enabled = true;
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UpdateRect();
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}
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private void UpdateRect()
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{
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bar.Rect = new Rectangle(
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bar.Rect.X,
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bar.Rect.Y,
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isHorizontal ? (int)(frame.Rect.Width * barSize) : frame.Rect.Width,
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isHorizontal ? frame.Rect.Height : (int)(frame.Rect.Height * barSize));
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foreach (GUIComponent child in bar.children)
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{
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child.Rect = bar.Rect;
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}
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}
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public override void Update(float deltaTime)
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{
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if (!Visible) return;
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base.Update(deltaTime);
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if (draggingBar != this) return;
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if (!PlayerInput.LeftButtonDown()) draggingBar = null;
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MoveButton();
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}
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public override void Draw(SpriteBatch spriteBatch)
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{
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if (!Visible) return;
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DrawChildren(spriteBatch);
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}
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private bool SelectBar()
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{
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if (!enabled) return false;
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if (barSize == 1.0f) return false;
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draggingBar = this;
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return true;
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}
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private void MoveButton()
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{
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//if (!enabled) return false;
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//if (barSize == 1.0f) return false;
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int newX = bar.Rect.X - frame.Rect.X, newY = bar.Rect.Y - frame.Rect.Y;
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int moveAmount;
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if (isHorizontal)
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{
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moveAmount = (int)PlayerInput.MouseSpeed.X;
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newX = Math.Min(Math.Max(newX + moveAmount, 0), frame.Rect.Width - bar.Rect.Width);
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barScroll = (float)newX / ((float)frame.Rect.Width - (float)bar.Rect.Width);
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}
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else
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{
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moveAmount = (int)PlayerInput.MouseSpeed.Y;
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newY = Math.Min(Math.Max(newY+moveAmount, 0), frame.Rect.Height - bar.Rect.Height);
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barScroll = (float)newY / ((float)frame.Rect.Height - (float)bar.Rect.Height);
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}
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if (moveAmount != 0 && OnMoved != null) OnMoved(moveAmount);
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bar.Rect = new Rectangle(newX + frame.Rect.X, newY + frame.Rect.Y, bar.Rect.Width, bar.Rect.Height);
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}
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}
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}
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