Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Map/Levels/LevelObjects/LevelTrigger.cs
2019-03-18 20:39:27 +02:00

20 lines
473 B
C#

using Lidgren.Network;
namespace Barotrauma
{
partial class LevelTrigger
{
public void ClientRead(NetBuffer msg)
{
if (ForceFluctuationStrength > 0.0f)
{
currentForceFluctuation = msg.ReadRangedSingle(0.0f, 1.0f, 8);
}
if (stayTriggeredDelay > 0.0f)
{
triggeredTimer = msg.ReadRangedSingle(0.0f, stayTriggeredDelay, 16);
}
}
}
}