Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/LuaCs/Data/IBaseInfoDefinitions.cs
MapleWheels 6880e5e9ee [Milestone] AssemblyLoader completed.
Details:
- Assembly Mgmt Service for loading now a separate interface, not intended for normal use.
- Assembly Loader work; implemented custom dictionary key and table.
- Assembly loading work.
- EventService completed.
- Moved assembly extensions to ModUtils.cs
- Work to event service.
NetworkService work
- Added ImpromptuInterfaces package.
- Networking Service work to support NetVars
- Event Service
- Added assemblies references package for script compilation. Updated Roslyn version for compatibility.
- Package Loading work.
Swap Harmony to HarmonyX
- More refactor conversion to FluentResults.
- Updated StylesService to return Results.
- Refactor of PackageService partially complete.
- Made IService.Reset() required to return a Result.
- Moved plugin/assembly related code to their own folder (same namespace).
- Updated interfaces to reflect the use of Result<T>.
- Partial refactor, incomplete.
- Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code.
- Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf
for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs).
- Reapplied old branch changes.
2026-02-07 20:10:26 -05:00

64 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
namespace Barotrauma.LuaCs.Data;
public interface IPlatformInfo
{
/// <summary>
/// Platforms that these localization files should be loaded for.
/// </summary>
[Required]
Platform SupportedPlatforms { get; }
/// <summary>
/// Targets that these localization files should be loaded for.
/// </summary>
[Required]
Target SupportedTargets { get; }
}
/// <summary>
/// All info we should have on a package for a given resource.
/// </summary>
public interface IPackageInfo : IDataInfo { }
/// <summary>
/// ResourceInfos contain metadata about a resource.
/// </summary>
public interface IResourceInfo : IPlatformInfo
{
/// <summary>
/// [Optional]
/// Allows you to specify the loading order for all assets of the same type (ie. styles, assemblies, etc.).
/// </summary>
int LoadPriority { get; }
/// <summary>
/// Resource absolute file paths.
/// </summary>
[Required]
ImmutableArray<string> FilePaths { get; }
/// <summary>
/// Marks this resource as optional (ie. Cross-CP content). Setting this to true will allow the dependency system to
/// try and order the loading but not fail if it runs into circular dependency issues.
/// </summary>
bool Optional { get; }
}
/// <summary>
/// Information about supported cultures. It is intended to be ignored if the array is ImmutableArray.Empty .
/// </summary>
public interface IResourceCultureInfo
{
/// <summary>
/// List of supported cultures by this resource.
/// </summary>
ImmutableArray<CultureInfo> SupportedCultures { get; }
}