Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/StatusEffects
Joonas Rikkonen 2c17675288 817c58e...af8a4af
commit af8a4af10c665a1f539c008a9440b4f89df55fa5
Author: Joonas Rikkonen <poe.regalis@gmail.com>
Date:   Tue Mar 19 15:06:21 2019 +0200

    Fixed default StatusEffect conditional comparison type back to OR. Using AND caused a variety of bugs, for example flares would not activate or oxygen tanks explode when on fire because the conditional would have to be true on all the components of the item, and the Item object itself. Closes #1307
2019-03-19 15:06:48 +02:00
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2019-03-18 21:42:26 +02:00
2019-03-19 15:06:48 +02:00