Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Items/Components/Signal/CustomInterface.cs
2025-03-12 12:56:27 +00:00

94 lines
4.2 KiB
C#

using Barotrauma.Networking;
using System.Linq;
namespace Barotrauma.Items.Components
{
partial class CustomInterface : ItemComponent, IClientSerializable, IServerSerializable
{
public void ServerEventRead(IReadMessage msg, Client c)
{
bool[] elementStates = new bool[customInterfaceElementList.Count];
string[] elementValues = new string[customInterfaceElementList.Count];
for (int i = 0; i < customInterfaceElementList.Count; i++)
{
var element = customInterfaceElementList[i];
switch (element.InputType)
{
case CustomInterfaceElement.InputTypeOption.Number:
case CustomInterfaceElement.InputTypeOption.Text:
elementValues[i] = msg.ReadString();
break;
case CustomInterfaceElement.InputTypeOption.Button:
case CustomInterfaceElement.InputTypeOption.TickBox:
elementStates[i] = msg.ReadBoolean();
break;
}
}
CustomInterfaceElement clickedButton = null;
if ((c.Character != null && DrawHudWhenEquipped && item.ParentInventory?.Owner == c.Character) || item.CanClientAccess(c))
{
for (int i = 0; i < customInterfaceElementList.Count; i++)
{
var element = customInterfaceElementList[i];
switch (element.InputType)
{
case CustomInterfaceElement.InputTypeOption.Number:
switch (element.NumberType)
{
case NumberType.Int when int.TryParse(elementValues[i], out int value):
ValueChanged(element, value);
break;
case NumberType.Float when TryParseFloatInvariantCulture(elementValues[i], out float value):
ValueChanged(element, value);
break;
}
break;
case CustomInterfaceElement.InputTypeOption.Text:
TextChanged(element, elementValues[i]);
break;
case CustomInterfaceElement.InputTypeOption.TickBox:
TickBoxToggled(element, elementStates[i]);
break;
case CustomInterfaceElement.InputTypeOption.Button:
if (elementStates[i])
{
clickedButton = element;
ButtonClicked(element);
}
break;
}
}
}
//notify all clients of the new state
item.CreateServerEvent(this, new EventData(clickedButton));
item.CreateServerEvent(this);
}
public void ServerEventWrite(IWriteMessage msg, Client c, NetEntityEvent.IData extraData = null)
{
//extradata contains an array of buttons clicked by a client (or nothing if nothing was clicked)
for (int i = 0; i < customInterfaceElementList.Count; i++)
{
var element = customInterfaceElementList[i];
switch (element.InputType)
{
case CustomInterfaceElement.InputTypeOption.Number:
case CustomInterfaceElement.InputTypeOption.Text:
msg.WriteString(element.Signal);
break;
case CustomInterfaceElement.InputTypeOption.TickBox:
msg.WriteBoolean(element.State);
break;
case CustomInterfaceElement.InputTypeOption.Button:
msg.WriteBoolean(extraData is Item.ComponentStateEventData { ComponentData: EventData eventData } && eventData.BtnElement == customInterfaceElementList[i]);
break;
}
}
}
}
}