Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Screens/MainMenuScreen.cs

1452 lines
66 KiB
C#

//#define TEST_REMOTE_CONTENT
using Barotrauma.Extensions;
using Barotrauma.Networking;
using Barotrauma.Tutorials;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RestSharp;
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Diagnostics;
using Barotrauma.IO;
using System.Linq;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using System.Xml.Linq;
using Barotrauma.Steam;
namespace Barotrauma
{
class MainMenuScreen : Screen
{
private enum Tab
{
NewGame = 0,
LoadGame = 1,
HostServer = 2,
Settings = 3,
Tutorials = 4,
JoinServer = 5,
CharacterEditor = 6,
SubmarineEditor = 7,
SteamWorkshop = 8,
Credits = 9,
Empty = 10
}
private readonly GUIComponent buttonsParent;
private readonly Dictionary<Tab, GUIFrame> menuTabs;
private SinglePlayerCampaignSetupUI campaignSetupUI;
private GUITextBox serverNameBox, passwordBox, maxPlayersBox;
private GUITickBox isPublicBox, wrongPasswordBanBox, karmaBox;
private GUIDropDown serverExecutableDropdown;
private readonly GUIButton joinServerButton, hostServerButton, steamWorkshopButton;
private readonly GameMain game;
private GUIImage playstyleBanner;
private GUITextBlock playstyleDescription;
private const string RemoteContentUrl = "http://www.barotraumagame.com/gamedata/";
private readonly GUIComponent remoteContentContainer;
private XDocument remoteContentDoc;
private Tab selectedTab = Tab.Empty;
private Sprite backgroundSprite;
private readonly GUIComponent titleText;
private readonly CreditsPlayer creditsPlayer;
public static readonly Queue<ulong> WorkshopItemsToUpdate = new Queue<ulong>();
#region Creation
public MainMenuScreen(GameMain game)
{
GameMain.Instance.ResolutionChanged += () =>
{
CreateHostServerFields();
CreateCampaignSetupUI();
SettingsMenu.Create(menuTabs[Tab.Settings].RectTransform);
if (remoteContentDoc?.Root != null)
{
remoteContentContainer.ClearChildren();
try
{
foreach (var subElement in remoteContentDoc.Root.Elements())
{
GUIComponent.FromXML(subElement.FromPackage(null), remoteContentContainer.RectTransform);
}
}
catch (Exception e)
{
#if DEBUG
DebugConsole.ThrowError("Reading received remote main menu content failed.", e);
#endif
GameAnalyticsManager.AddErrorEventOnce("MainMenuScreen.RemoteContentParse:Exception", GameAnalyticsManager.ErrorSeverity.Error,
"Reading received remote main menu content failed. " + e.Message);
}
}
};
new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight)
{ RelativeOffset = new Vector2(0.08f, 0.05f), AbsoluteOffset = new Point(-8, -8) },
style: "TitleText")
{
Color = Color.Black * 0.5f,
CanBeFocused = false
};
titleText = new GUIImage(new RectTransform(new Vector2(0.4f, 0.25f), Frame.RectTransform, Anchor.BottomRight)
{ RelativeOffset = new Vector2(0.08f, 0.05f) },
style: "TitleText");
buttonsParent = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.85f), parent: Frame.RectTransform, anchor: Anchor.CenterLeft)
{
AbsoluteOffset = new Point(50, 0)
})
{
Stretch = true,
RelativeSpacing = 0.02f
};
remoteContentContainer = new GUIFrame(new RectTransform(Vector2.One, parent: Frame.RectTransform), style: null)
{
CanBeFocused = false
};
#if TEST_REMOTE_CONTENT
var doc = XMLExtensions.TryLoadXml("Content/UI/MenuContent.xml");
if (doc?.Root != null)
{
foreach (var subElement in doc?.Root.Elements())
{
GUIComponent.FromXML(subElement.FromPackage(null), remoteContentContainer.RectTransform);
}
}
#else
FetchRemoteContent();
#endif
float labelHeight = 0.18f;
// === CAMPAIGN
var campaignHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.1f, 0.0f) }, isHorizontal: true);
new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), campaignHolder.RectTransform), "MainMenuCampaignIcon")
{
CanBeFocused = false
};
//spacing
new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), campaignHolder.RectTransform), style: null);
var campaignNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: campaignHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) });
new GUITextBlock(new RectTransform(new Vector2(1.0f, labelHeight), campaignNavigation.RectTransform),
TextManager.Get("CampaignLabel"), textAlignment: Alignment.Left, font: GUIStyle.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = ForceUpperCase.Yes };
var campaignButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: campaignNavigation.RectTransform), style: "MainMenuGUIFrame");
var campaignList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: campaignButtons.RectTransform))
{
Stretch = false,
RelativeSpacing = 0.035f
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("TutorialButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.Tutorials,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
return true;
}
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("LoadGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.LoadGame,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
return true;
}
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), campaignList.RectTransform), TextManager.Get("NewGameButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.NewGame,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
return true;
}
};
// === MULTIPLAYER
var multiplayerHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.0f) }, isHorizontal: true);
new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), multiplayerHolder.RectTransform), "MainMenuMultiplayerIcon")
{
CanBeFocused = false
};
//spacing
new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), multiplayerHolder.RectTransform), style: null);
var multiplayerNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: multiplayerHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) });
new GUITextBlock(new RectTransform(new Vector2(1.0f, labelHeight), multiplayerNavigation.RectTransform),
TextManager.Get("MultiplayerLabel"), textAlignment: Alignment.Left, font: GUIStyle.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = ForceUpperCase.Yes };
var multiplayerButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: multiplayerNavigation.RectTransform), style: "MainMenuGUIFrame");
var multiplayerList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: multiplayerButtons.RectTransform))
{
Stretch = false,
RelativeSpacing = 0.035f
};
joinServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("JoinServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.JoinServer,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
return true;
}
};
hostServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), multiplayerList.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.HostServer,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
return true;
}
};
// === CUSTOMIZE
var customizeHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 1.0f), parent: buttonsParent.RectTransform) { RelativeOffset = new Vector2(0.15f, 0.0f) }, isHorizontal: true);
new GUIImage(new RectTransform(new Vector2(0.2f, 0.7f), customizeHolder.RectTransform), "MainMenuCustomizeIcon")
{
CanBeFocused = false
};
//spacing
new GUIFrame(new RectTransform(new Vector2(0.02f, 0.0f), customizeHolder.RectTransform), style: null);
var customizeNavigation = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.75f), parent: customizeHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.25f) });
new GUITextBlock(new RectTransform(new Vector2(1.0f, labelHeight), customizeNavigation.RectTransform),
TextManager.Get("CustomizeLabel"), textAlignment: Alignment.Left, font: GUIStyle.LargeFont, textColor: Color.Black, style: "MainMenuGUITextBlock") { ForceUpperCase = ForceUpperCase.Yes };
var customizeButtons = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), parent: customizeNavigation.RectTransform), style: "MainMenuGUIFrame");
var customizeList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.2f), parent: customizeButtons.RectTransform))
{
Stretch = false,
RelativeSpacing = 0.035f
};
#if USE_STEAM
steamWorkshopButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SteamWorkshopButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
Enabled = true,
UserData = Tab.SteamWorkshop,
OnClicked = SelectTab
};
#endif
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("SubEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.SubmarineEditor,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
return true;
}
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), customizeList.RectTransform), TextManager.Get("CharacterEditorButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.CharacterEditor,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
return true;
}
};
// === OPTION
var optionHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), parent: buttonsParent.RectTransform), isHorizontal: true);
new GUIImage(new RectTransform(new Vector2(0.15f, 0.6f), optionHolder.RectTransform), "MainMenuOptionIcon")
{
CanBeFocused = false
};
//spacing
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.0f), optionHolder.RectTransform), style: null);
var optionButtons = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 1.0f), parent: optionHolder.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.0f) });
var optionList = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.25f), parent: optionButtons.RectTransform))
{
Stretch = false,
RelativeSpacing = 0.035f
};
var settingsButtonContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), style: null);
new GUIButton(new RectTransform(Vector2.One, settingsButtonContainer.RectTransform), TextManager.Get("SettingsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.Settings,
OnClicked = SelectTab
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("EditorDisclaimerWikiLink"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
OnClicked = (button, userData) =>
{
string url = TextManager.Get("EditorDisclaimerWikiUrl").Fallback("https://barotraumagame.com/wiki").Value;
GameMain.Instance.ShowOpenUrlInWebBrowserPrompt(url, promptExtensionTag: "wikinotice");
return true;
}
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("CreditsButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
UserData = Tab.Credits,
OnClicked = SelectTab
};
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), optionList.RectTransform), TextManager.Get("QuitButton"), textAlignment: Alignment.Left, style: "MainMenuGUIButton")
{
ForceUpperCase = ForceUpperCase.Yes,
OnClicked = QuitClicked
};
//debug button for quickly starting a new round
#if DEBUG
new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(40, 80) },
"Quickstart (dev)", style: "GUIButtonLarge", color: GUIStyle.Red)
{
IgnoreLayoutGroups = true,
UserData = Tab.Empty,
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
QuickStart();
return true;
}
};
new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(40, 130) },
"Profiling", style: "GUIButtonLarge", color: GUIStyle.Red)
{
IgnoreLayoutGroups = true,
UserData = Tab.Empty,
ToolTip = "Enables performance indicators and starts the game with a fixed sub, crew and level to make it easier to compare the performance between sessions.",
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
QuickStart(fixedSeed: true);
GameMain.ShowPerf = true;
GameMain.ShowFPS = true;
return true;
}
};
new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(40, 180) },
"Join Localhost", style: "GUIButtonLarge", color: GUIStyle.Red)
{
IgnoreLayoutGroups = true,
UserData = Tab.Empty,
ToolTip = "Connects to a locally hosted dedicated server, assuming default port.",
OnClicked = (tb, userdata) =>
{
SelectTab(tb, userdata);
GameMain.Client = new GameClient(MultiplayerPreferences.Instance.PlayerName.FallbackNullOrEmpty(SteamManager.GetUsername()),
IPAddress.Loopback.ToString(), 0, "localhost", 0, false);
return true;
}
};
#endif
string additional = LuaCsSetup.GetPackage("CsForBarotrauma", false, true) == null ? "" : "Cs";
new GUIButton(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopLeft) { AbsoluteOffset = new Point(20, 50) },
$"Remove Client-Side Lua{additional}", style: "MainMenuGUIButton", color: GUIStyle.Red)
{
IgnoreLayoutGroups = true,
UserData = Tab.Empty,
ToolTip = "Remove Client-Side LuaCs.",
OnClicked = (tb, userdata) =>
{
LuaCsInstaller.Uninstall();
return true;
}
};
string version = File.Exists(LuaCsSetup.VersionFile) ? File.ReadAllText(LuaCsSetup.VersionFile) : "Github";
new GUITextBlock(new RectTransform(new Point(300, 30), Frame.RectTransform, Anchor.TopLeft) { AbsoluteOffset = new Point(10, 10) }, $"Using Lua{additional}ForBarotrauma revision {AssemblyInfo.GitRevision} version {version}", Color.Red)
{
IgnoreLayoutGroups = false
};
var minButtonSize = new Point(120, 20);
var maxButtonSize = new Point(480, 80);
var relativeSize = new Vector2(0.6f, 0.65f);
var minSize = new Point(600, 400);
var maxSize = new Point(2000, 1500);
var anchor = Anchor.CenterRight;
var pivot = Pivot.CenterRight;
Vector2 relativeSpacing = new Vector2(0.05f, 0.0f);
menuTabs = new Dictionary<Tab, GUIFrame>();
menuTabs[Tab.Settings] = new GUIFrame(new RectTransform(new Vector2(relativeSize.X, 0.8f), GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing },
style: null);
menuTabs[Tab.Settings].CanBeFocused = false;
menuTabs[Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize * new Vector2(1.0f, 1.15f), GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
menuTabs[Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
CreateCampaignSetupUI();
var hostServerScale = new Vector2(0.7f, 1.2f);
menuTabs[Tab.HostServer] = new GUIFrame(new RectTransform(
Vector2.Multiply(relativeSize, hostServerScale), GUI.Canvas, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale))
{ RelativeOffset = relativeSpacing });
CreateHostServerFields();
//----------------------------------------------------------------------
menuTabs[Tab.Tutorials] = new GUIFrame(new RectTransform(relativeSize, GUI.Canvas, anchor, pivot, minSize, maxSize) { RelativeOffset = relativeSpacing });
//PLACEHOLDER
var tutorialList = new GUIListBox(
new RectTransform(new Vector2(0.95f, 0.85f), menuTabs[Tab.Tutorials].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.1f) })
{
PlaySoundOnSelect = true,
};
var tutorialTypes = new List<Type>()
{
typeof(MechanicTutorial),
typeof(EngineerTutorial),
typeof(DoctorTutorial),
typeof(OfficerTutorial),
typeof(CaptainTutorial),
};
foreach (Type tutorialType in tutorialTypes)
{
Tutorial tutorial = (Tutorial)Activator.CreateInstance(tutorialType);
var tutorialText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), tutorialList.Content.RectTransform), tutorial.DisplayName, textAlignment: Alignment.Center, font: GUIStyle.LargeFont)
{
UserData = tutorial
};
}
tutorialList.OnSelected += (component, obj) =>
{
(obj as Tutorial).Start();
return true;
};
this.game = game;
menuTabs[Tab.Credits] = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null)
{
CanBeFocused = false
};
new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, menuTabs[Tab.Credits].RectTransform, Anchor.Center), style: "GUIBackgroundBlocker")
{
CanBeFocused = false
};
var creditsContainer = new GUIFrame(new RectTransform(new Vector2(0.75f, 1.5f), menuTabs[Tab.Credits].RectTransform, Anchor.CenterRight), style: "OuterGlow", color: Color.Black * 0.8f);
creditsPlayer = new CreditsPlayer(new RectTransform(Vector2.One, creditsContainer.RectTransform), "Content/Texts/Credits.xml");
}
#endregion
#region Selection
public override void Select()
{
GameMain.LuaCs.Stop();
if (WorkshopItemsToUpdate.Any())
{
while (WorkshopItemsToUpdate.TryDequeue(out ulong workshopId))
{
SteamManager.Workshop.OnItemDownloadComplete(workshopId, forceInstall: true);
}
}
GUI.PreventPauseMenuToggle = false;
base.Select();
if (GameMain.Client != null)
{
GameMain.Client.Disconnect();
GameMain.Client = null;
}
GameMain.SubEditorScreen?.ClearBackedUpSubInfo();
Submarine.Unload();
ResetButtonStates(null);
}
public override void Deselect()
{
base.Deselect();
SelectTab(null, 0);
}
private bool SelectTab(GUIButton button, object obj)
{
titleText.Visible = true;
if (obj is Tab tab)
{
SelectTab(tab);
}
else
{
SelectTab(Tab.Empty);
}
return true;
}
private bool SelectTab(Tab tab)
{
titleText.Visible = true;
SettingsMenu.Instance?.Close();
#warning TODO: reimplement settings confirmation dialog
switch (tab)
{
case Tab.NewGame:
if (GameSettings.CurrentConfig.TutorialSkipWarning)
{
selectedTab = Tab.Empty;
ShowTutorialSkipWarning(Tab.NewGame);
return true;
}
campaignSetupUI.RandomizeCrew();
campaignSetupUI.SetPage(0);
campaignSetupUI.CreateDefaultSaveName();
campaignSetupUI.RandomizeSeed();
campaignSetupUI.UpdateSubList(SubmarineInfo.SavedSubmarines);
break;
case Tab.LoadGame:
campaignSetupUI.UpdateLoadMenu();
break;
case Tab.Settings:
SettingsMenu.Create(menuTabs[Tab.Settings].RectTransform);
break;
case Tab.JoinServer:
if (GameSettings.CurrentConfig.TutorialSkipWarning)
{
selectedTab = Tab.Empty;
ShowTutorialSkipWarning(Tab.JoinServer);
return true;
}
GameMain.ServerListScreen.Select();
break;
case Tab.HostServer:
if (GameSettings.CurrentConfig.TutorialSkipWarning)
{
selectedTab = Tab.Empty;
ShowTutorialSkipWarning(tab);
return true;
}
serverExecutableDropdown.ListBox.Content.Children.ToArray()
.Where(c => c.UserData is ServerExecutableFile f && !ContentPackageManager.EnabledPackages.All.Contains(f.ContentPackage))
.ForEach(serverExecutableDropdown.ListBox.RemoveChild);
var newServerExes
= ContentPackageManager.EnabledPackages.All.SelectMany(p => p.GetFiles<ServerExecutableFile>())
.Where(f => serverExecutableDropdown.ListBox.Content.Children.None(c => c.UserData == f))
.ToArray();
foreach (var newServerExe in newServerExes)
{
serverExecutableDropdown.AddItem($"{newServerExe.ContentPackage.Name} - {Path.GetFileNameWithoutExtension(newServerExe.Path.Value)}", userData: newServerExe);
}
serverExecutableDropdown.ListBox.Content.Children.ForEach(c =>
{
c.RectTransform.RelativeSize = (1.0f, c.RectTransform.RelativeSize.Y);
c.ForceLayoutRecalculation();
});
bool serverExePickable = serverExecutableDropdown.ListBox.Content.CountChildren > 1;
bool wasPickable = serverExecutableDropdown.Parent.Visible;
if (wasPickable != serverExePickable)
{
serverExecutableDropdown.Parent.Visible = serverExePickable;
serverExecutableDropdown.Parent.IgnoreLayoutGroups = !serverExePickable;
(serverExecutableDropdown.Parent.Parent as GUILayoutGroup)?.Recalculate();
if (serverExecutableDropdown.SelectedComponent is null)
{
serverExecutableDropdown.Select(0);
}
}
break;
case Tab.Tutorials:
UpdateTutorialList();
break;
case Tab.CharacterEditor:
Submarine.MainSub = null;
CoroutineManager.StartCoroutine(SelectScreenWithWaitCursor(GameMain.CharacterEditorScreen));
break;
case Tab.SubmarineEditor:
CoroutineManager.StartCoroutine(SelectScreenWithWaitCursor(GameMain.SubEditorScreen));
break;
case Tab.SteamWorkshop:
var settings = SettingsMenu.Create(menuTabs[Tab.Settings].RectTransform);
settings.SelectTab(SettingsMenu.Tab.Mods);
tab = Tab.Settings;
break;
case Tab.Credits:
titleText.Visible = false;
creditsPlayer.Restart();
break;
case Tab.Empty:
titleText.Visible = true;
selectedTab = Tab.Empty;
break;
}
selectedTab = tab;
return true;
}
private IEnumerable<CoroutineStatus> SelectScreenWithWaitCursor(Screen screen)
{
GUI.SetCursorWaiting();
//tiny delay to get the cursor to render
yield return new WaitForSeconds(0.02f);
GUI.ClearCursorWait();
screen.Select();
yield return CoroutineStatus.Success;
}
public bool ReturnToMainMenu(GUIButton button, object obj)
{
GUI.PreventPauseMenuToggle = false;
if (Selected != this)
{
Select();
}
else
{
ResetButtonStates(button);
}
SelectTab(null, 0);
return true;
}
private void ResetButtonStates(GUIButton button)
{
foreach (GUIComponent child in buttonsParent.Children)
{
GUIButton otherButton = child as GUIButton;
if (otherButton == null || otherButton == button) continue;
otherButton.Selected = false;
}
}
#endregion
public void QuickStart(bool fixedSeed = false, Identifier sub = default, float difficulty = 50, LevelGenerationParams levelGenerationParams = null)
{
if (fixedSeed)
{
Rand.SetSyncedSeed(1);
Rand.SetLocalRandom(1);
}
SubmarineInfo selectedSub = null;
Identifier subName = sub.IfEmpty(GameSettings.CurrentConfig.QuickStartSub);
if (!subName.IsEmpty)
{
DebugConsole.NewMessage($"Loading the predefined quick start sub \"{subName}\"", Color.White);
selectedSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == subName);
if (selectedSub == null)
{
DebugConsole.NewMessage($"Cannot find a sub that matches the name \"{subName}\".", Color.Red);
}
}
if (selectedSub == null)
{
DebugConsole.NewMessage("Loading a random sub.", Color.White);
var subs = SubmarineInfo.SavedSubmarines.Where(s => s.Type == SubmarineType.Player && !s.HasTag(SubmarineTag.Shuttle) && !s.HasTag(SubmarineTag.HideInMenus));
selectedSub = subs.ElementAt(Rand.Int(subs.Count()));
}
var gamesession = new GameSession(
selectedSub,
GameModePreset.DevSandbox,
missionPrefabs: null);
//(gamesession.GameMode as SinglePlayerCampaign).GenerateMap(ToolBox.RandomSeed(8));
gamesession.StartRound(fixedSeed ? "abcd" : ToolBox.RandomSeed(8), difficulty, levelGenerationParams);
GameMain.GameScreen.Select();
// TODO: modding support
string[] jobIdentifiers = new string[] { "captain", "engineer", "mechanic", "securityofficer", "medicaldoctor" };
foreach (string job in jobIdentifiers)
{
var jobPrefab = JobPrefab.Get(job);
var variant = Rand.Range(0, jobPrefab.Variants);
var characterInfo = new CharacterInfo(CharacterPrefab.HumanSpeciesName, jobOrJobPrefab: jobPrefab, variant: variant);
if (characterInfo.Job == null)
{
DebugConsole.ThrowError("Failed to find the job \"" + job + "\"!");
}
gamesession.CrewManager.AddCharacterInfo(characterInfo);
}
gamesession.CrewManager.InitSinglePlayerRound();
}
private void ShowTutorialSkipWarning(Tab tabToContinueTo)
{
var tutorialSkipWarning = new GUIMessageBox("", TextManager.Get("tutorialskipwarning"), new LocalizedString[] { TextManager.Get("tutorialwarningskiptutorials"), TextManager.Get("tutorialwarningplaytutorials") });
GUIButton.OnClickedHandler proceedToTab(Tab tab)
=> (btn, userdata) =>
{
var config = GameSettings.CurrentConfig;
config.TutorialSkipWarning = false;
GameSettings.SetCurrentConfig(config);
GameSettings.SaveCurrentConfig();
tutorialSkipWarning.Close();
SelectTab(tab);
return true;
};
tutorialSkipWarning.Buttons[0].OnClicked += proceedToTab(tabToContinueTo);
tutorialSkipWarning.Buttons[1].OnClicked += proceedToTab(Tab.Tutorials);
}
private void UpdateTutorialList()
{
var tutorialList = menuTabs[Tab.Tutorials].GetChild<GUIListBox>();
int completedTutorials = 0;
foreach (GUITextBlock tutorialText in tutorialList.Content.Children)
{
if (CompletedTutorials.Instance.Contains(((Tutorial)tutorialText.UserData).Identifier))
{
completedTutorials++;
}
}
for (int i = 0; i < tutorialList.Content.Children.Count(); i++)
{
if (i < completedTutorials + 1)
{
(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = GUIStyle.Green;
#if !DEBUG
(tutorialList.Content.GetChild(i) as GUITextBlock).CanBeFocused = true;
#endif
}
else
{
(tutorialList.Content.GetChild(i) as GUITextBlock).TextColor = Color.Gray;
#if !DEBUG
(tutorialList.Content.GetChild(i) as GUITextBlock).CanBeFocused = false;
#endif
}
}
}
private bool ChangeMaxPlayers(GUIButton button, object obj)
{
int.TryParse(maxPlayersBox.Text, out int currMaxPlayers);
currMaxPlayers = (int)MathHelper.Clamp(currMaxPlayers + (int)button.UserData, 1, NetConfig.MaxPlayers);
maxPlayersBox.Text = currMaxPlayers.ToString();
return true;
}
private void TryStartServer()
{
if (SubmarineInfo.SavedSubmarines.Any(s => s.CalculatingHash))
{
var waitBox = new GUIMessageBox(TextManager.Get("pleasewait"), TextManager.Get("waitforsubmarinehashcalculations"), new LocalizedString[] { TextManager.Get("cancel") });
var waitCoroutine = CoroutineManager.StartCoroutine(WaitForSubmarineHashCalculations(waitBox), "WaitForSubmarineHashCalculations");
waitBox.Buttons[0].OnClicked += (btn, userdata) =>
{
CoroutineManager.StopCoroutines(waitCoroutine);
return true;
};
}
else
{
StartServer();
}
}
private IEnumerable<CoroutineStatus> WaitForSubmarineHashCalculations(GUIMessageBox messageBox)
{
LocalizedString originalText = messageBox.Text.Text;
int doneCount = 0;
do
{
doneCount = SubmarineInfo.SavedSubmarines.Count(s => !s.CalculatingHash);
messageBox.Text.Text = originalText + $" ({doneCount}/{SubmarineInfo.SavedSubmarines.Count()})";
yield return CoroutineStatus.Running;
} while (doneCount < SubmarineInfo.SavedSubmarines.Count());
messageBox.Close();
StartServer();
yield return CoroutineStatus.Success;
}
private void StartServer()
{
string name = serverNameBox.Text;
GameMain.ResetNetLobbyScreen();
try
{
string exeName = serverExecutableDropdown.SelectedComponent?.UserData is ServerExecutableFile f ? f.Path.Value : "DedicatedServer";
string arguments = "-name \"" + ToolBox.EscapeCharacters(name) + "\"" +
" -public " + isPublicBox.Selected.ToString() +
" -playstyle " + ((PlayStyle)playstyleBanner.UserData).ToString() +
" -banafterwrongpassword " + wrongPasswordBanBox.Selected.ToString() +
" -karmaenabled " + (!karmaBox.Selected).ToString() +
" -maxplayers " + maxPlayersBox.Text;
if (!string.IsNullOrWhiteSpace(passwordBox.Text))
{
arguments += " -password \"" + ToolBox.EscapeCharacters(passwordBox.Text) + "\"";
}
else
{
arguments += " -nopassword";
}
if (Steam.SteamManager.GetSteamID() != 0)
{
arguments += " -steamid " + Steam.SteamManager.GetSteamID();
}
int ownerKey = Math.Max(CryptoRandom.Instance.Next(), 1);
arguments += " -ownerkey " + ownerKey;
string filename = Path.Combine(
Path.GetDirectoryName(exeName),
Path.GetFileNameWithoutExtension(exeName));
#if WINDOWS
filename += ".exe";
#else
filename = "./" + exeName;
#endif
var processInfo = new ProcessStartInfo
{
FileName = filename,
Arguments = arguments,
WorkingDirectory = Directory.GetCurrentDirectory(),
#if !DEBUG
CreateNoWindow = true,
UseShellExecute = false,
WindowStyle = ProcessWindowStyle.Hidden
#endif
};
ChildServerRelay.Start(processInfo);
Thread.Sleep(1000); //wait until the server is ready before connecting
GameMain.Client = new GameClient(MultiplayerPreferences.Instance.PlayerName.FallbackNullOrEmpty(
SteamManager.GetUsername().FallbackNullOrEmpty(name)),
System.Net.IPAddress.Loopback.ToString(), Steam.SteamManager.GetSteamID(), name, ownerKey, true);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to start server", e);
}
}
private bool QuitClicked(GUIButton button, object obj)
{
game.Exit();
return true;
}
public override void AddToGUIUpdateList()
{
Frame.AddToGUIUpdateList();
if (selectedTab < Tab.Empty && menuTabs.TryGetValue(selectedTab, out GUIFrame tab) && tab != null)
{
tab.AddToGUIUpdateList();
switch (selectedTab)
{
case Tab.NewGame:
campaignSetupUI.CharacterMenus?.ForEach(m => m.AddToGUIUpdateList());
break;
}
}
}
public override void Update(double deltaTime)
{
#if !DEBUG && USE_STEAM
if (GameSettings.CurrentConfig.UseSteamMatchmaking)
{
hostServerButton.Enabled = Steam.SteamManager.IsInitialized;
}
steamWorkshopButton.Enabled = Steam.SteamManager.IsInitialized;
#elif USE_STEAM
steamWorkshopButton.Enabled = true;
#endif
switch (selectedTab)
{
case Tab.NewGame:
campaignSetupUI.Update();
break;
}
}
public void DrawBackground(GraphicsDevice graphics, SpriteBatch spriteBatch)
{
graphics.Clear(Color.Black);
if (backgroundSprite == null)
{
#if UNSTABLE
backgroundSprite = new Sprite("Content/UnstableBackground.png", sourceRectangle: null);
#endif
backgroundSprite ??= (LocationType.Prefabs.Where(l => l.UseInMainMenu).GetRandomUnsynced())?.GetPortrait(0);
}
if (backgroundSprite != null)
{
GUI.DrawBackgroundSprite(spriteBatch, backgroundSprite,
aberrationStrength: 0.0f);
}
var vignette = GUIStyle.GetComponentStyle("mainmenuvignette")?.GetDefaultSprite();
if (vignette != null)
{
spriteBatch.Begin(blendState: BlendState.NonPremultiplied);
vignette.Draw(spriteBatch, Vector2.Zero, Color.White, Vector2.Zero, 0.0f,
new Vector2(GameMain.GraphicsWidth / vignette.size.X, GameMain.GraphicsHeight / vignette.size.Y));
spriteBatch.End();
}
}
readonly LocalizedString[] legalCrap = new LocalizedString[]
{
TextManager.Get("privacypolicy").Fallback("Privacy policy"),
"© " + DateTime.Now.Year + " Undertow Games & FakeFish. All rights reserved.",
"© " + DateTime.Now.Year + " Daedalic Entertainment GmbH. The Daedalic logo is a trademark of Daedalic Entertainment GmbH, Germany. All rights reserved."
};
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
{
DrawBackground(graphics, spriteBatch);
spriteBatch.Begin(SpriteSortMode.Deferred, null, GUI.SamplerState, null, GameMain.ScissorTestEnable);
GUI.Draw(Cam, spriteBatch);
if (selectedTab != Tab.Credits)
{
#if !UNSTABLE
string versionString = "Barotrauma v" + GameMain.Version + " (" + AssemblyInfo.BuildString + ", branch " + AssemblyInfo.GitBranch + ", revision " + AssemblyInfo.GitRevision + ")";
GUIStyle.SmallFont.DrawString(spriteBatch, versionString, new Vector2(HUDLayoutSettings.Padding, GameMain.GraphicsHeight - GUIStyle.SmallFont.MeasureString(versionString).Y - HUDLayoutSettings.Padding * 0.75f), Color.White * 0.7f);
#endif
LocalizedString gameAnalyticsStatus = TextManager.Get($"GameAnalyticsStatus.{GameAnalyticsManager.UserConsented}");
Vector2 textSize = GUIStyle.SmallFont.MeasureString(gameAnalyticsStatus).ToPoint().ToVector2();
GUIStyle.SmallFont.DrawString(spriteBatch, gameAnalyticsStatus, new Vector2(HUDLayoutSettings.Padding, GameMain.GraphicsHeight - GUIStyle.SmallFont.LineHeight * 2 - HUDLayoutSettings.Padding * 0.75f), Color.White * 0.7f);
Vector2 textPos = new Vector2(GameMain.GraphicsWidth - HUDLayoutSettings.Padding, GameMain.GraphicsHeight - HUDLayoutSettings.Padding * 0.75f);
for (int i = legalCrap.Length - 1; i >= 0; i--)
{
textSize = GUIStyle.SmallFont.MeasureString(legalCrap[i])
.ToPoint().ToVector2();
bool mouseOn = i == 0 &&
PlayerInput.MousePosition.X > textPos.X - textSize.X && PlayerInput.MousePosition.X < textPos.X &&
PlayerInput.MousePosition.Y > textPos.Y - textSize.Y && PlayerInput.MousePosition.Y < textPos.Y;
GUIStyle.SmallFont.DrawString(spriteBatch,
legalCrap[i], textPos - textSize,
mouseOn ? Color.White : Color.White * 0.7f);
if (i == 0)
{
GUI.DrawLine(spriteBatch, textPos, textPos - Vector2.UnitX * textSize.X, mouseOn ? Color.White : Color.White * 0.7f);
if (mouseOn && PlayerInput.PrimaryMouseButtonClicked())
{
GameMain.Instance.ShowOpenUrlInWebBrowserPrompt("http://privacypolicy.daedalic.com");
}
}
textPos.Y -= textSize.Y;
}
}
spriteBatch.End();
}
private void StartGame(SubmarineInfo selectedSub, string savePath, string mapSeed, CampaignSettings settings)
{
if (string.IsNullOrEmpty(savePath)) { return; }
var existingSaveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Singleplayer);
if (existingSaveFiles.Any(s => s.FilePath == savePath))
{
new GUIMessageBox(TextManager.Get("SaveNameInUseHeader"), TextManager.Get("SaveNameInUseText"));
return;
}
if (selectedSub == null)
{
new GUIMessageBox(TextManager.Get("SubNotSelected"), TextManager.Get("SelectSubRequest"));
return;
}
if (!Directory.Exists(SaveUtil.TempPath))
{
Directory.CreateDirectory(SaveUtil.TempPath);
}
try
{
File.Copy(selectedSub.FilePath, Path.Combine(SaveUtil.TempPath, selectedSub.Name + ".sub"), true);
}
catch (System.IO.IOException e)
{
DebugConsole.ThrowError("Copying the file \"" + selectedSub.FilePath + "\" failed. The file may have been deleted or in use by another process. Try again or select another submarine.", e);
GameAnalyticsManager.AddErrorEventOnce(
"MainMenuScreen.StartGame:IOException" + selectedSub.Name,
GameAnalyticsManager.ErrorSeverity.Error,
"Copying a submarine file failed. " + e.Message + "\n" + Environment.StackTrace.CleanupStackTrace());
return;
}
GameMain.LuaCs.Initialize();
selectedSub = new SubmarineInfo(Path.Combine(SaveUtil.TempPath, selectedSub.Name + ".sub"));
GameMain.GameSession = new GameSession(selectedSub, savePath, GameModePreset.SinglePlayerCampaign, settings, mapSeed);
GameMain.GameSession.CrewManager.CharacterInfos.Clear();
foreach (var characterInfo in campaignSetupUI.CharacterMenus.Select(m => m.CharacterInfo))
{
GameMain.GameSession.CrewManager.AddCharacterInfo(characterInfo);
}
((SinglePlayerCampaign)GameMain.GameSession.GameMode).LoadNewLevel();
}
private void LoadGame(string saveFile)
{
if (string.IsNullOrWhiteSpace(saveFile)) return;
GameMain.LuaCs.Initialize();
try
{
SaveUtil.LoadGame(saveFile);
}
catch (Exception e)
{
DebugConsole.ThrowError("Loading save \"" + saveFile + "\" failed", e);
return;
}
//TODO
//GameMain.LobbyScreen.Select();
}
#region UI Methods
private void CreateCampaignSetupUI()
{
menuTabs[Tab.NewGame].ClearChildren();
menuTabs[Tab.LoadGame].ClearChildren();
var innerNewGame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[Tab.NewGame].RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.02f
};
var newGameContent = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.95f), innerNewGame.RectTransform, Anchor.Center),
style: "InnerFrame");
var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[Tab.LoadGame].RectTransform, Anchor.Center) { AbsoluteOffset = new Point(0, 10) },
style: null);
campaignSetupUI = new SinglePlayerCampaignSetupUI(newGameContent, paddedLoadGame, SubmarineInfo.SavedSubmarines)
{
LoadGame = LoadGame,
StartNewGame = StartGame
};
}
private void CreateHostServerFields()
{
menuTabs[Tab.HostServer].ClearChildren();
string name = "";
string password = "";
int maxPlayers = 8;
bool isPublic = true;
bool banAfterWrongPassword = false;
bool karmaEnabled = true;
string selectedKarmaPreset = "";
PlayStyle selectedPlayStyle = PlayStyle.Casual;
if (File.Exists(ServerSettings.SettingsFile))
{
XDocument settingsDoc = XMLExtensions.TryLoadXml(ServerSettings.SettingsFile);
if (settingsDoc != null)
{
name = settingsDoc.Root.GetAttributeString("name", name);
password = settingsDoc.Root.GetAttributeString("password", password);
isPublic = settingsDoc.Root.GetAttributeBool("public", isPublic);
banAfterWrongPassword = settingsDoc.Root.GetAttributeBool("banafterwrongpassword", banAfterWrongPassword);
int maxPlayersElement = settingsDoc.Root.GetAttributeInt("maxplayers", maxPlayers);
if (maxPlayersElement > NetConfig.MaxPlayers)
{
DebugConsole.IsOpen = true;
DebugConsole.NewMessage($"Setting the maximum amount of players to {maxPlayersElement} failed due to exceeding the limit of {NetConfig.MaxPlayers} players per server. Using the maximum of {NetConfig.MaxPlayers} instead.", Color.Red);
maxPlayersElement = NetConfig.MaxPlayers;
}
maxPlayers = maxPlayersElement;
karmaEnabled = settingsDoc.Root.GetAttributeBool("karmaenabled", true);
selectedKarmaPreset = settingsDoc.Root.GetAttributeString("karmapreset", "default");
string playStyleStr = settingsDoc.Root.GetAttributeString("playstyle", "Casual");
Enum.TryParse(playStyleStr, out selectedPlayStyle);
}
}
Vector2 textLabelSize = new Vector2(1.0f, 0.05f);
Alignment textAlignment = Alignment.CenterLeft;
Vector2 textFieldSize = new Vector2(0.5f, 1.0f);
Vector2 tickBoxSize = new Vector2(0.4f, 0.04f);
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.7f, 0.9f), menuTabs[Tab.HostServer].RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
{
RelativeSpacing = 0.01f,
Stretch = true
};
GUIComponent parent = content;
var header = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUIStyle.LargeFont) { ForceUpperCase = ForceUpperCase.Yes };
header.RectTransform.IsFixedSize = true;
//play style -----------------------------------------------------
var playstyleContainer = new GUIFrame(new RectTransform(new Vector2(1.35f, 0.1f), parent.RectTransform), style: null, color: Color.Black);
playstyleBanner = new GUIImage(new RectTransform(new Vector2(1.0f, 0.1f), playstyleContainer.RectTransform),
ServerListScreen.PlayStyleBanners[0], scaleToFit: true)
{
UserData = PlayStyle.Serious
};
float bannerAspectRatio = (float) playstyleBanner.Sprite.SourceRect.Width / playstyleBanner.Sprite.SourceRect.Height;
playstyleBanner.RectTransform.NonScaledSize = new Point(playstyleBanner.Rect.Width, (int)(playstyleBanner.Rect.Width / bannerAspectRatio));
playstyleBanner.RectTransform.IsFixedSize = true;
new GUIFrame(new RectTransform(Vector2.One, playstyleBanner.RectTransform), "InnerGlow", color: Color.Black);
new GUITextBlock(new RectTransform(new Vector2(0.15f, 0.05f), playstyleBanner.RectTransform) { RelativeOffset = new Vector2(0.01f, 0.03f) },
"playstyle name goes here", font: GUIStyle.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader");
new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), playstyleContainer.RectTransform, Anchor.CenterLeft)
{ RelativeOffset = new Vector2(0.02f, 0.0f), MaxSize = new Point(int.MaxValue, (int)(150 * GUI.Scale)) },
style: "UIToggleButton")
{
OnClicked = (btn, userdata) =>
{
int playStyleIndex = (int)playstyleBanner.UserData - 1;
if (playStyleIndex < 0) { playStyleIndex = Enum.GetValues(typeof(PlayStyle)).Length - 1; }
SetServerPlayStyle((PlayStyle)playStyleIndex);
return true;
}
}.Children.ForEach(c => c.SpriteEffects = SpriteEffects.FlipHorizontally);
new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), playstyleContainer.RectTransform, Anchor.CenterRight)
{ RelativeOffset = new Vector2(0.02f, 0.0f), MaxSize = new Point(int.MaxValue, (int)(150 * GUI.Scale)) },
style: "UIToggleButton")
{
OnClicked = (btn, userdata) =>
{
int playStyleIndex = (int)playstyleBanner.UserData + 1;
if (playStyleIndex >= Enum.GetValues(typeof(PlayStyle)).Length) { playStyleIndex = 0; }
SetServerPlayStyle((PlayStyle)playStyleIndex);
return true;
}
};
LocalizedString longestPlayStyleStr = "";
foreach (PlayStyle playStyle in Enum.GetValues(typeof(PlayStyle)))
{
LocalizedString playStyleStr = TextManager.Get("servertagdescription." + playStyle);
if (playStyleStr.Length > longestPlayStyleStr.Length) { longestPlayStyleStr = playStyleStr; }
}
playstyleDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), playstyleContainer.RectTransform, Anchor.BottomCenter),
longestPlayStyleStr, style: null, wrap: true)
{
Color = Color.Black * 0.8f,
TextColor = GUIStyle.GetComponentStyle("GUITextBlock").TextColor
};
playstyleDescription.Padding = Vector4.One * 10.0f * GUI.Scale;
playstyleDescription.CalculateHeightFromText(padding: (int)(15 * GUI.Scale));
playstyleDescription.RectTransform.NonScaledSize = new Point(playstyleDescription.Rect.Width, playstyleDescription.Rect.Height);
playstyleDescription.RectTransform.IsFixedSize = true;
playstyleContainer.RectTransform.NonScaledSize = new Point(playstyleContainer.Rect.Width, playstyleBanner.Rect.Height + playstyleDescription.Rect.Height);
playstyleContainer.RectTransform.IsFixedSize = true;
SetServerPlayStyle(selectedPlayStyle);
//other settings -----------------------------------------------------
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), content.RectTransform), style: null);
var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);
serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), text: name, textAlignment: textAlignment)
{
MaxTextLength = NetConfig.ServerNameMaxLength,
OverflowClip = true
};
label.RectTransform.IsFixedSize = true;
var maxPlayersLabel = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("MaxPlayers"), textAlignment: textAlignment);
var buttonContainer = new GUILayoutGroup(new RectTransform(textFieldSize, maxPlayersLabel.RectTransform, Anchor.CenterRight), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true,
RelativeSpacing = 0.1f
};
new GUIButton(new RectTransform(Vector2.One, buttonContainer.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "GUIMinusButton", textAlignment: Alignment.Center)
{
UserData = -1,
OnClicked = ChangeMaxPlayers,
ClickSound = GUISoundType.Decrease
};
maxPlayersBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 1.0f), buttonContainer.RectTransform), textAlignment: Alignment.Center)
{
Text = maxPlayers.ToString()
};
maxPlayersBox.OnEnterPressed += (GUITextBox sender, string text) =>
{
maxPlayersBox.Deselect();
return true;
};
maxPlayersBox.OnDeselected += (GUITextBox sender, Microsoft.Xna.Framework.Input.Keys key) =>
{
int.TryParse(maxPlayersBox.Text, out int currMaxPlayers);
currMaxPlayers = (int)MathHelper.Clamp(currMaxPlayers, 1, NetConfig.MaxPlayers);
maxPlayersBox.Text = currMaxPlayers.ToString();
};
new GUIButton(new RectTransform(Vector2.One, buttonContainer.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "GUIPlusButton", textAlignment: Alignment.Center)
{
UserData = 1,
OnClicked = ChangeMaxPlayers,
ClickSound = GUISoundType.Increase
};
maxPlayersLabel.RectTransform.IsFixedSize = true;
label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("Password"), textAlignment: textAlignment);
passwordBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), text: password, textAlignment: textAlignment)
{
Censor = true
};
label.RectTransform.IsFixedSize = true;
var serverExecutableLabel = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform),
TextManager.Get("ServerExecutable"), textAlignment: textAlignment);
const string vanillaServerOption = "Vanilla";
serverExecutableDropdown
= new GUIDropDown(new RectTransform(textFieldSize, serverExecutableLabel.RectTransform, Anchor.CenterRight),
vanillaServerOption);
var listBoxSize = serverExecutableDropdown.ListBox.RectTransform.RelativeSize;
serverExecutableDropdown.ListBox.RectTransform.RelativeSize = new Vector2(listBoxSize.X * 1.5f, listBoxSize.Y);
serverExecutableDropdown.AddItem(vanillaServerOption, userData: null);
serverExecutableDropdown.OnSelected = (selected, userData) =>
{
if (userData != null)
{
var warningBox = new GUIMessageBox(headerText: TextManager.Get("Warning"),
text: TextManager.GetWithVariable("ModServerExesAtYourOwnRisk", "[exename]", serverExecutableDropdown.Text),
new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("No") });
warningBox.Buttons[0].OnClicked = (_, __) =>
{
warningBox.Close();
return false;
};
warningBox.Buttons[1].OnClicked = (_, __) =>
{
serverExecutableDropdown.Select(0);
warningBox.Close();
return false;
};
}
serverExecutableDropdown.Text = ToolBox.LimitString(serverExecutableDropdown.Text,
serverExecutableDropdown.Font, serverExecutableDropdown.Rect.Width * 8 / 10);
return true;
};
serverExecutableLabel.RectTransform.IsFixedSize = true;
// tickbox upper ---------------
var tickboxAreaUpper = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, tickBoxSize.Y), parent.RectTransform), isHorizontal: true);
isPublicBox = new GUITickBox(new RectTransform(new Vector2(0.5f, 1.0f), tickboxAreaUpper.RectTransform), TextManager.Get("PublicServer"))
{
Selected = isPublic,
ToolTip = TextManager.Get("PublicServerToolTip")
};
wrongPasswordBanBox = new GUITickBox(new RectTransform(new Vector2(0.5f, 1.0f), tickboxAreaUpper.RectTransform), TextManager.Get("ServerSettingsBanAfterWrongPassword"))
{
Selected = banAfterWrongPassword
};
tickboxAreaUpper.RectTransform.IsFixedSize = true;
// tickbox lower ---------------
var tickboxAreaLower = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, tickBoxSize.Y), parent.RectTransform), isHorizontal: true);
karmaBox = new GUITickBox(new RectTransform(new Vector2(0.5f, 1.0f), tickboxAreaLower.RectTransform), TextManager.Get("HostServerKarmaSetting"))
{
Selected = !karmaEnabled,
ToolTip = TextManager.Get("hostserverkarmasettingtooltip")
};
tickboxAreaLower.RectTransform.IsFixedSize = true;
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), content.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.4f, 0.07f), content.RectTransform), TextManager.Get("StartServerButton"), style: "GUIButtonLarge")
{
OnClicked = (btn, userdata) =>
{
string name = serverNameBox.Text;
if (string.IsNullOrEmpty(name))
{
serverNameBox.Flash();
return false;
}
if (isPublicBox.Selected && ForbiddenWordFilter.IsForbidden(name, out string forbiddenWord))
{
var msgBox = new GUIMessageBox("",
TextManager.GetWithVariables("forbiddenservernameverification", ("[forbiddenword]", forbiddenWord), ("[servername]", name)),
new LocalizedString[] { TextManager.Get("yes"), TextManager.Get("no") });
msgBox.Buttons[0].OnClicked += (_, __) =>
{
TryStartServer();
msgBox.Close();
return true;
};
msgBox.Buttons[1].OnClicked += msgBox.Close;
}
else
{
TryStartServer();
}
return true;
}
};
}
private void SetServerPlayStyle(PlayStyle playStyle)
{
playstyleBanner.Sprite = ServerListScreen.PlayStyleBanners[(int)playStyle];
playstyleBanner.UserData = playStyle;
var nameText = playstyleBanner.GetChild<GUITextBlock>();
nameText.Text = TextManager.AddPunctuation(':', TextManager.Get("serverplaystyle"), TextManager.Get("servertag." + playStyle));
nameText.Color = ServerListScreen.PlayStyleColors[(int)playStyle];
nameText.RectTransform.NonScaledSize = (nameText.Font.MeasureString(nameText.Text) + new Vector2(25, 10) * GUI.Scale).ToPoint();
playstyleDescription.Text = TextManager.Get("servertagdescription." + playStyle);
playstyleDescription.TextAlignment = playstyleDescription.WrappedText.Contains('\n') ?
Alignment.CenterLeft : Alignment.Center;
}
#endregion
private void FetchRemoteContent()
{
if (string.IsNullOrEmpty(RemoteContentUrl)) { return; }
try
{
var client = new RestClient(RemoteContentUrl);
var request = new RestRequest("MenuContent.xml", Method.GET);
TaskPool.Add("RequestMainMenuRemoteContent", client.ExecuteAsync(request),
RemoteContentReceived);
}
catch (Exception e)
{
#if DEBUG
DebugConsole.ThrowError("Fetching remote content to the main menu failed.", e);
#endif
GameAnalyticsManager.AddErrorEventOnce("MainMenuScreen.FetchRemoteContent:Exception", GameAnalyticsManager.ErrorSeverity.Error,
"Fetching remote content to the main menu failed. " + e.Message);
return;
}
}
private void RemoteContentReceived(Task t)
{
try
{
if (!t.TryGetResult(out IRestResponse remoteContentResponse)) { throw new Exception("Task did not return a valid result"); }
string xml = remoteContentResponse.Content;
int index = xml.IndexOf('<');
if (index > 0) { xml = xml.Substring(index, xml.Length - index); }
if (!string.IsNullOrWhiteSpace(xml))
{
remoteContentDoc = XDocument.Parse(xml);
foreach (var subElement in remoteContentDoc?.Root.Elements())
{
GUIComponent.FromXML(subElement.FromPackage(null), remoteContentContainer.RectTransform);
}
}
}
catch (Exception e)
{
#if DEBUG
DebugConsole.ThrowError("Reading received remote main menu content failed.", e);
#endif
GameAnalyticsManager.AddErrorEventOnce("MainMenuScreen.RemoteContentReceived:Exception", GameAnalyticsManager.ErrorSeverity.Error,
"Reading received remote main menu content failed. " + e.Message);
}
}
}
}