Files
LuaCsForBarotraumaEP/Subsurface/Content/Jobs.xml
Regalis ca492bf0d4 - health scanner item
- specific skills are required to fabricate some items
- changes to medical syringes: the status effects are defined in the chemical item instead of the syringe
2016-03-26 18:15:44 +02:00

83 lines
3.8 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Jobs>
<Job name="Captain" description="The Commanding Officer with authority over the entire crew. The captain is responsible for commanding the rest of the crew and trying to keep everything running smoothly." minnumber="1" maxnumber="1">
<Item name="ID Card"/>
<Item name="Captain's Cap" equip="true"/>
<Item name="Captain's Jacket" equip="true"/>
<Item name="Captain's Trousers" equip="true"/>
<Skills>
<Skill name="Weapons" level="50,60"/>
<Skill name="Construction" level="20,30"/>
<Skill name="Electrical Engineering" level="20,30"/>
<Skill name="Medical" level="10,30"/>
</Skills>
</Job>
<Job name="Engineer" description="Engineers have above-average construction and mechanic skills, but fixing complex mechanical devices is still usually out of their skill set. They are competent at fixing electrical devices however, and are the ones to turn to when the power grid starts failing." minnumber="1">
<Skills>
<Skill name="Weapons" level="10,30"/>
<Skill name="Construction" level="20,30"/>
<Skill name="Electrical Engineering" level="50,60"/>
<Skill name="Medical" level="10,20"/>
</Skills>
<Item name="ID Card"/>
<Item name="Wrench"/>
<Item name="Screwdriver"/>
<Item name="Orange Jumpsuit" equip="true"/>
</Job>
<Job name="Mechanic" description="Mechanics have high construction and mechanic skills. They are skilled at using tools such as plasma cutters and welders, and are usually the only ones who can fix broken mechanical devices." minnumber="1">
<Skills>
<Skill name="Weapons" level="10,30"/>
<Skill name="Construction" level="50,60"/>
<Skill name="Electrical Engineering" level="30,35"/>
<Skill name="Medical" level="10,20"/>
</Skills>
<Item name="ID Card"/>
<Item name="Wrench"/>
<Item name="Screwdriver"/>
<Item name="Blue Jumpsuit" equip="true"/>
</Job>
<Job name="Security Officer" description="Security officers are are responsible for keeping the submarine safe from potential attackers. The creatures inhabiting the ocean aren't the only threat they need to worry about, as several of the renegade groups opposing the Europa Coalition are known to have sent infiltrators on board the vessels." maxnumber="2">
<Skills>
<Skill name="Weapons" level="50,60"/>
<Skill name="Medical" level="30,40"/>
<Skill name="Construction" level="10,20"/>
<Skill name="Electrical Engineering" level="10,20"/>
</Skills>
<Item name="ID Card"/>
<Item name="Stun Baton"/>
<Item name="Battery Cell"/>
<Item name="Handcuffs"/>
<Item name="Body Armor" equip="true"/>
<Item name="Ballistic Helmet" equip="true"/>
</Job>
<Job name="Doctor" description="." maxnumber="2">
<Skills>
<Skill name="Weapons" level="10,20"/>
<Skill name="Construction" level="10,20"/>
<Skill name="Electrical Engineering" level="10,20"/>
<Skill name="Medical" level="50,70"/>
</Skills>
<Item name="ID Card"/>
<Item name="Doctor's Coat" equip="true"/>
<Item name="Doctor's Trousers" equip="true"/>
<Item name="Health Scanner HUD" equip="true"/>
<Item name="Medical Syringe"/>
</Job>
<Job name="Assistant" description="Assistants don't have any specific responsibilities or areas of expertise. This job is a good choice for newcomers who want to get a hang of working on board the submarine without taking up tasks that they aren't qualified for." allowalways="true">
<Skills>
<Skill name="Weapons" level="20,30"/>
<Skill name="Construction" level="20,30"/>
<Skill name="Electrical Engineering" level="20,30"/>
<Skill name="Medical" level="10,20"/>
</Skills>
<Item name="ID Card"/>
<Item name="Wrench"/>
<Item name="Screwdriver"/>
</Job>
</Jobs>