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c6f52cc68fcb14199cf9ed196177812e6daa694b
LuaCsForBarotraumaEP/Subsurface/Source/Screens
History
Regalis c6f52cc68f Voting for round to end, level generation improvements
2016-02-12 19:39:24 +02:00
..
EditCharacterScreen.cs
Supercapacitors have much higher max output but smaller capacity, fixed not being able to drag wire nodes in editor, batteries working properly now
2016-02-07 12:32:19 +02:00
EditMapScreen.cs
Voting for round to end, level generation improvements
2016-02-12 19:39:24 +02:00
GameScreen.cs
Supercapacitors have much higher max output but smaller capacity, fixed not being able to drag wire nodes in editor, batteries working properly now
2016-02-07 12:32:19 +02:00
LobbyScreen.cs
Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected
2016-01-27 22:27:51 +02:00
MainMenuScreen.cs
dmgn
2016-02-05 19:34:10 +02:00
NetLobbyScreen.cs
Voting for round to end, level generation improvements
2016-02-12 19:39:24 +02:00
NetLobbyVoting.cs
Voting for round to end, level generation improvements
2016-02-12 19:39:24 +02:00
Screen.cs
Fade in when shift starts, fixed fadeout canceling before screen is switched to lobby
2016-01-20 23:22:55 +02:00
ServerListScreen.cs
- AI equips a diving suit before going out
2016-01-25 18:47:19 +02:00
sygwkgy0.iv5
Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
2015-10-31 00:29:51 +02:00
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