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LuaCsForBarotraumaEP
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c5ce1be6c2a9cd23c22907d4e25cff2940ff921f
LuaCsForBarotraumaEP
/
Barotrauma
/
Source
/
Characters
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Animation
History
Joonas Rikkonen
c5ce1be6c2
Running speed can be adjusted from the character configs, added a parameter for the "running speed" in water (characters now swim faster when holding shift).
...
TODO: make AI-controlled monsters run/swim faster in specific situations (fleeing, attacking, etc).
2017-06-12 20:07:50 +03:00
..
AnimController.cs
Running speed can be adjusted from the character configs, added a parameter for the "running speed" in water (characters now swim faster when holding shift).
2017-06-12 20:07:50 +03:00
FishAnimController.cs
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
HumanoidAnimController.cs
Running speed can be adjusted from the character configs, added a parameter for the "running speed" in water (characters now swim faster when holding shift).
2017-06-12 20:07:50 +03:00
Ragdoll.cs
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00