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LuaCsForBarotraumaEP
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c4cc19ea4f42e3bba0a4b44a3412500fcd9ed870
LuaCsForBarotraumaEP
/
Subsurface
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Source
/
GameSession
History
Regalis11
a3ae32d0dd
asdgsdfhsd
2016-07-18 18:47:00 +03:00
..
GameModes
asdgsdfhsd
2016-07-18 18:47:00 +03:00
CargoManager.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
CrewManager.cs
- camera follows the closest sub
2016-06-18 14:46:40 +03:00
GameSession.cs
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
ShiftSummary.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00