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c46856167c3b1e65183d319761ad5ae668da7437
LuaCsForBarotraumaEP/Subsurface/Source/Networking/NetEntityEvent
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juanjp600 c46856167c Stopped server events that hadn't been sent to everyone from being removed
2017-02-16 20:34:29 -03:00
..
ClientEntityEventManager.cs
ServerEntityEventManager doesn't process received events until the character inputs of the client for the corresponding frame have been processed (fixes character movement lagging behind EntityEvents at the servers side)
2017-02-09 23:09:42 +02:00
NetEntityEvent.cs
ServerEntityEventManager doesn't process received events until the character inputs of the client for the corresponding frame have been processed (fixes character movement lagging behind EntityEvents at the servers side)
2017-02-09 23:09:42 +02:00
NetEntityEventManager.cs
ServerEntityEventManager doesn't process received events until the character inputs of the client for the corresponding frame have been processed (fixes character movement lagging behind EntityEvents at the servers side)
2017-02-09 23:09:42 +02:00
ServerEntityEventManager.cs
Stopped server events that hadn't been sent to everyone from being removed
2017-02-16 20:34:29 -03:00
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