Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Content/Items/Button/button.xml
T
Alex Noir c26cef89c6 Fixed DelayedEffect applying when dropped from hands
Amanitin is now craftable from Erythrozine, Flash Powder and Sulphuric Acid with 60 medical skill
Diving Mask and Diving Suit are now craftable
Diving Suit is now deconstructable
Fixed buttons yielding different materials on deconstruction
2017-12-21 23:03:25 +03:00

66 lines
2.0 KiB
XML

<Items>
<Item
name="Button"
category="Electrical"
linkable="true"
tags="smallitem"
price="10">
<Sprite texture ="button.png" sourcerect="0,0,24,27" depth="0.8"/>
<Deconstruct time="10">
<Item name="Steel Bar"/>
<Item name="FPGA Circuit"/>
</Deconstruct>
<Body width="32" height="32" density="40"/>
<Controller direction ="None" canbepicked = "true" msg="Press [E]">
<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
<sound file="beep.ogg" type="OnUse" range="500.0"/>
</Controller>
<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
<RequiredItem name="Screwdriver" type="Equipped"/>
<output name="signal_out"/>
</ConnectionPanel>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="10.0"
aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
</Item>
<Item
name="Switch"
category="Electrical"
linkable="true"
tags="smallitem"
price="10">
<Sprite texture ="button.png" sourcerect="24,0,11,16" depth="0.79"/>
<Deconstruct time="10">
<Item name="Steel Bar"/>
<Item name="FPGA Circuit"/>
</Deconstruct>
<Body width="16" height="16" density="20"/>
<Controller direction="None" canbepicked="true" msg="Press [E]">
<sound file="switch.ogg" type="OnUse" range="250.0"/>
</Controller>
<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
<RequiredItem name="Screwdriver" type="Equipped"/>
<output name="signal_out"/>
</ConnectionPanel>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="10.0"
aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
</Item>
</Items>