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c203ece2cb7549d16c8651b7b5313223bd978708
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Map/Levels
History
Joonas Rikkonen 1ff2054ca8 Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
..
BackgroundSprite
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Ruins
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CaveGenerator.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Level.cs
- Added "LevelTriggers", areas that apply statuseffects and/or damage to entities. Atm can only be attached to background sprites.
2017-08-23 20:37:30 +03:00
LevelRenderer.cs
- More small caves in levels.
2017-08-27 13:40:47 +03:00
LevelWall.cs
Added randomly generated ocean floors. Atm the bottom is too deep to reach in most levels and there's not much to explore down there, but the plan is to have some levels where the bottom or some of the bottom formations are reachable (because we need hydrothermal vents!).
2017-08-15 19:20:21 +03:00
WaterRenderer.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
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