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LuaCsForBarotraumaEP
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c0b8a26bfc79c4d8c8c3648dffd0ced6cb97b62a
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Characters
/
Animation
T
History
Joonas Rikkonen
285ca8f78b
(5cf4ab11c) Don't draw order indicators (the icons pointing towards the target item) when far away and not inside the same sub as the target. Prevents exploiting the indicators in locating the sub.
Closes
#1444
2019-04-29 21:18:36 +03:00
..
Params
(ce8e185aa) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-16 17:12:09 +03:00
AnimController.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
FishAnimController.cs
(5cf4ab11c) Don't draw order indicators (the icons pointing towards the target item) when far away and not inside the same sub as the target. Prevents exploiting the indicators in locating the sub.
Closes
#1444
2019-04-29 21:18:36 +03:00
HumanoidAnimController.cs
(b21318728) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-29 21:09:50 +03:00
HumanoidAnimParams.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Ragdoll.cs
(961d41b31) Ragdoll syncing improvements: - Don't ignore platforms when correcting a ragdoll's position using Ragdoll.SetPosition. Otherwise forcing the character above a platform may cause it to drop down again if the feet don't end up above the platform. - Correct ragdoll position to server position immediately if the error is very large. - Force collider to stay upright after fixed rotation is enabled.
2019-04-29 21:07:44 +03:00