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vlad.os/LuaCsForBarotraumaEP
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c01ac33e1dea05c0b8952bbd7380fd58011faea1
LuaCsForBarotraumaEP/Subsurface/Source/Physics
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Regalis 311f388358 Limbs with no sprite don't cause the game to crash anymore, lightsources attached to a limb are drawn at the interpolated position (= DrawPosition) of the limb, lightTexture origin is flipped on the X-axis when parent limb flips
2016-12-17 14:24:54 +02:00
..
Physics.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
PhysicsBody.cs
Limbs with no sprite don't cause the game to crash anymore, lightsources attached to a limb are drawn at the interpolated position (= DrawPosition) of the limb, lightTexture origin is flipped on the X-axis when parent limb flips
2016-12-17 14:24:54 +02:00
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