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vlad.os/LuaCsForBarotraumaEP
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bfe043c1547d2df779b471e97b8af1f8c93bae12
LuaCsForBarotraumaEP/Subsurface/Source/Map/Lights
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Regalis 7c6ea5b1c0 LightSource vertices are recalculated if another submarine within the range of the light has moved relative to the sub the light is in
2017-03-20 17:15:12 +02:00
..
ConvexHull.cs
Optimized lightsource raycasts
2017-03-03 00:02:43 +02:00
LightManager.cs
LightSources cache the light vertices in vertex buffers and only recalculate if needed
2017-02-27 00:41:50 +02:00
LightSource.cs
LightSource vertices are recalculated if another submarine within the range of the light has moved relative to the sub the light is in
2017-03-20 17:15:12 +02:00
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