Files
LuaCsForBarotraumaEP/Subsurface/Source/Networking/WhiteList.cs
2017-04-20 21:24:52 +03:00

225 lines
7.5 KiB
C#

using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Barotrauma.Networking
{
class WhiteListedPlayer
{
public string Name;
public string IP;
public WhiteListedPlayer(string name,string ip)
{
Name = name;
IP = ip;
}
}
class WhiteList
{
const string SavePath = "Data/whitelist.txt";
private List<WhiteListedPlayer> whitelistedPlayers;
public List<WhiteListedPlayer> WhiteListedPlayers
{
get { return whitelistedPlayers; }
}
private GUIComponent whitelistFrame;
private GUITextBox nameBox;
private GUITextBox ipBox;
public bool Enabled;
public WhiteList()
{
Enabled = false;
whitelistedPlayers = new List<WhiteListedPlayer>();
if (File.Exists(SavePath))
{
string[] lines;
try
{
lines = File.ReadAllLines(SavePath);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to open whitelist in " + SavePath, e);
return;
}
foreach (string line in lines)
{
if (line[0] == '#')
{
string lineval = line.Substring(1, line.Length - 1);
int intVal = 0;
Int32.TryParse(lineval, out intVal);
if (lineval.ToLower() == "true" || intVal != 0)
{
Enabled = true;
}
else
{
Enabled = false;
}
}
else
{
string[] separatedLine = line.Split(',');
if (separatedLine.Length < 2) continue;
string name = String.Join(",", separatedLine.Take(separatedLine.Length - 1));
string ip = separatedLine.Last();
whitelistedPlayers.Add(new WhiteListedPlayer(name, ip));
}
}
}
}
public void Save()
{
GameServer.Log("Saving whitelist", null);
List<string> lines = new List<string>();
if (Enabled)
{
lines.Add("#true");
}
else
{
lines.Add("#false");
}
foreach (WhiteListedPlayer wlp in whitelistedPlayers)
{
lines.Add(wlp.Name + "," + wlp.IP);
}
try
{
File.WriteAllLines(SavePath, lines);
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving the whitelist to " + SavePath + " failed", e);
}
}
public bool IsWhiteListed(string name, string ip)
{
if (!Enabled) return true;
WhiteListedPlayer wlp = whitelistedPlayers.Find(p => p.Name == name);
if (wlp == null) return false;
if (wlp.IP != ip && !string.IsNullOrWhiteSpace(wlp.IP)) return false;
return true;
}
public GUIComponent CreateWhiteListFrame(GUIComponent parent)
{
if (whitelistFrame!=null)
{
whitelistFrame.Parent.ClearChildren();
whitelistFrame = null;
}
parent.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f);
var enabledTick = new GUITickBox(new Rectangle(0, 0, 20, 20), "Enabled", Alignment.TopLeft, parent);
enabledTick.Selected = Enabled;
enabledTick.OnSelected = (GUITickBox box) =>
{
Enabled = !Enabled;
if (Enabled)
{
foreach (Client c in GameMain.Server.ConnectedClients)
{
if (!IsWhiteListed(c.name,c.Connection.RemoteEndPoint.Address.ToString()))
{
whitelistedPlayers.Add(new WhiteListedPlayer(c.name, c.Connection.RemoteEndPoint.Address.ToString()));
if (whitelistFrame != null) CreateWhiteListFrame(whitelistFrame.Parent);
}
}
}
Save();
return true;
};
new GUITextBlock(new Rectangle(0, -35, 90, 20), "Name:", "", Alignment.BottomLeft, Alignment.CenterLeft, parent, false, GUI.Font);
nameBox = new GUITextBox(new Rectangle(100, -35, 170, 20), Alignment.BottomLeft, "", parent);
nameBox.Font = GUI.Font;
new GUITextBlock(new Rectangle(0, 0, 90, 20), "IP Address:", "", Alignment.BottomLeft, Alignment.CenterLeft, parent, false, GUI.Font);
ipBox = new GUITextBox(new Rectangle(100, 0, 170, 20), Alignment.BottomLeft, "", parent);
ipBox.Font = GUI.Font;
var addnewButton = new GUIButton(new Rectangle(0, 35, 150, 20), "Add to whitelist", Alignment.BottomLeft, "", parent);
addnewButton.OnClicked = AddToWhiteList;
whitelistFrame = new GUIListBox(new Rectangle(0, 30, 0, parent.Rect.Height-110), "", parent);
foreach (WhiteListedPlayer wlp in whitelistedPlayers)
{
string blockText = wlp.Name;
if (!string.IsNullOrWhiteSpace(wlp.IP)) blockText += " (" + wlp.IP + ")";
GUITextBlock textBlock = new GUITextBlock(
new Rectangle(0, 0, 0, 25),
blockText,
"",
Alignment.Left, Alignment.Left, whitelistFrame);
textBlock.Padding = new Vector4(10.0f, 10.0f, 0.0f, 0.0f);
textBlock.UserData = wlp;
var removeButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Remove", Alignment.Right | Alignment.CenterY, "", textBlock);
removeButton.UserData = wlp;
removeButton.OnClicked = RemoveFromWhiteList;
}
return parent;
}
private bool RemoveFromWhiteList(GUIButton button, object obj)
{
WhiteListedPlayer wlp = obj as WhiteListedPlayer;
if (wlp == null) return false;
DebugConsole.Log("Removing " + wlp.Name + " from whitelist");
GameServer.Log("Removing " + wlp.Name + " from whitelist", null);
whitelistedPlayers.Remove(wlp);
Save();
if (whitelistFrame != null)
{
whitelistFrame.Parent.ClearChildren();
CreateWhiteListFrame(whitelistFrame.Parent);
}
return true;
}
private bool AddToWhiteList(GUIButton button, object obj)
{
if (string.IsNullOrWhiteSpace(nameBox.Text)) return false;
if (whitelistedPlayers.Any(x => x.Name.ToLower() == nameBox.Text.ToLower() && x.IP == ipBox.Text)) return false;
whitelistedPlayers.Add(new WhiteListedPlayer(nameBox.Text,ipBox.Text));
Save();
if (whitelistFrame != null)
{
CreateWhiteListFrame(whitelistFrame.Parent);
}
return true;
}
}
}