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bec6d95198a6319044f0db7dda12a748debb1c34
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Holdable
History
Regalis bec6d95198 Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
..
Holdable.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
MeleeWeapon.cs
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
2016-01-18 20:09:38 +02:00
Pickable.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
Propulsion.cs
Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
2015-12-14 18:59:59 +02:00
RangedWeapon.cs
AI combat, misc AI improvements, characters can't get stuck inside doors
2015-12-03 18:34:35 +02:00
RepairTool.cs
Re-enabled repairtool character damage
2016-02-13 21:24:41 +02:00
Throwable.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
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