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bec6d95198a6319044f0db7dda12a748debb1c34
LuaCsForBarotraumaEP/Subsurface/Source/GameSession/GameModes
History
Regalis bec6d95198 Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
..
Tutorials
Voting for round to end, level generation improvements
2016-02-12 19:39:24 +02:00
GameMode.cs
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
GameModePreset.cs
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
QuestMode.cs
Server log, ai characters steer away from the abyss
2016-02-14 16:47:23 +02:00
SinglePlayerMode.cs
- Larger icon for gap/ladder waypoints
2016-01-20 23:31:37 +02:00
TraitorMode.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
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