231 lines
6.6 KiB
C#
231 lines
6.6 KiB
C#
using Lidgren.Network;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma.Networking
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{
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partial class Client : IDisposable
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{
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public const int MaxNameLength = 20;
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public string Name;
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public byte ID;
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public Character.TeamType TeamID;
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private Character character;
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public Character Character
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{
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get { return character; }
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set
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{
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if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsServer)
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{
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GameMain.NetworkMember.LastClientListUpdateID++;
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}
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else
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{
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if (value!=null)
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{
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DebugConsole.NewMessage(value.Name, Microsoft.Xna.Framework.Color.Yellow);
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}
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}
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character = value;
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if (character != null)
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{
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HasSpawned = true;
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#if CLIENT
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GameMain.GameSession?.CrewManager?.SetPlayerVoiceIconState(this, muted, mutedLocally);
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#endif
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}
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}
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}
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private bool muted;
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public bool Muted
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{
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get { return muted; }
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set
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{
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if (muted == value) { return; }
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muted = value;
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#if CLIENT
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GameMain.NetLobbyScreen.SetPlayerVoiceIconState(this, muted, mutedLocally);
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GameMain.GameSession?.CrewManager?.SetPlayerVoiceIconState(this, muted, mutedLocally);
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#endif
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if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsServer)
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{
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GameMain.NetworkMember.LastClientListUpdateID++;
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}
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}
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}
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public VoipQueue VoipQueue
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{
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get;
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private set;
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}
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public bool InGame;
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public bool HasSpawned; //has the client spawned as a character during the current round
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private List<Client> kickVoters;
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public HashSet<string> GivenAchievements = new HashSet<string>();
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public ClientPermissions Permissions = ClientPermissions.None;
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public List<DebugConsole.Command> PermittedConsoleCommands
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{
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get;
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private set;
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}
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private object[] votes;
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public int KickVoteCount
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{
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get { return kickVoters.Count; }
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}
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/*public Client(NetPeer server, string name, byte ID)
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: this(name, ID)
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{
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}*/
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partial void InitProjSpecific();
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partial void DisposeProjSpecific();
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public Client(string name, byte ID)
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{
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this.Name = name;
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this.ID = ID;
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PermittedConsoleCommands = new List<DebugConsole.Command>();
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kickVoters = new List<Client>();
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votes = new object[Enum.GetNames(typeof(VoteType)).Length];
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InitProjSpecific();
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}
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public T GetVote<T>(VoteType voteType)
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{
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return (votes[(int)voteType] is T) ? (T)votes[(int)voteType] : default(T);
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}
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public void SetVote(VoteType voteType, object value)
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{
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votes[(int)voteType] = value;
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}
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public void ResetVotes()
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{
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for (int i = 0; i < votes.Length; i++)
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{
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votes[i] = null;
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}
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}
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public void AddKickVote(Client voter)
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{
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if (!kickVoters.Contains(voter)) kickVoters.Add(voter);
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}
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public void RemoveKickVote(Client voter)
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{
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kickVoters.Remove(voter);
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}
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public bool HasKickVoteFrom(Client voter)
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{
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return kickVoters.Contains(voter);
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}
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public bool HasKickVoteFromID(int id)
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{
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return kickVoters.Any(k => k.ID == id);
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}
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public static void UpdateKickVotes(List<Client> connectedClients)
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{
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foreach (Client client in connectedClients)
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{
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client.kickVoters.RemoveAll(voter => !connectedClients.Contains(voter));
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}
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}
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public void WritePermissions(NetBuffer msg)
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{
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msg.Write(ID);
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msg.Write((UInt16)Permissions);
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if (HasPermission(ClientPermissions.ConsoleCommands))
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{
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msg.Write((UInt16)PermittedConsoleCommands.Count);
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foreach (DebugConsole.Command command in PermittedConsoleCommands)
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{
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msg.Write(command.names[0]);
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}
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}
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}
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public static void ReadPermissions(NetBuffer inc, out ClientPermissions permissions, out List<DebugConsole.Command> permittedCommands)
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{
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UInt16 permissionsInt = inc.ReadUInt16();
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permissions = ClientPermissions.None;
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permittedCommands = new List<DebugConsole.Command>();
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try
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{
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permissions = (ClientPermissions)permissionsInt;
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}
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catch (InvalidCastException)
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{
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return;
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}
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if (permissions.HasFlag(ClientPermissions.ConsoleCommands))
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{
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UInt16 commandCount = inc.ReadUInt16();
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for (int i = 0; i < commandCount; i++)
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{
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string commandName = inc.ReadString();
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var consoleCommand = DebugConsole.Commands.Find(c => c.names.Contains(commandName));
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if (consoleCommand != null)
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{
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permittedCommands.Add(consoleCommand);
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}
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}
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}
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}
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public void ReadPermissions(NetIncomingMessage inc)
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{
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ClientPermissions permissions = ClientPermissions.None;
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List<DebugConsole.Command> permittedCommands = new List<DebugConsole.Command>();
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ReadPermissions(inc, out permissions, out permittedCommands);
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SetPermissions(permissions, permittedCommands);
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}
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public static string SanitizeName(string name)
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{
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name = name.Trim();
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if (name.Length > MaxNameLength)
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{
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name = name.Substring(0, MaxNameLength);
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}
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string rName = "";
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for (int i = 0; i < name.Length; i++)
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{
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rName += name[i] < 32 ? '?' : name[i];
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}
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return rName;
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}
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public void Dispose()
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{
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DisposeProjSpecific();
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}
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}
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}
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