This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
0
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
b97ecddf035f9e7aa0733892f4fa75623386bfb4
LuaCsForBarotraumaEP
/
Barotrauma
History
Joonas Rikkonen
b97ecddf03
(da82264a0) Use ISpatialEntity as the target of "go to" objective to get rid of the reaching issues. Use display units instead of sim units. Don't calculate a standing point in "fix leak" objective, because it's handled in the AIOperate method when the bot get's near enough,
2019-05-16 06:57:32 +03:00
..
BarotraumaClient
(da82264a0) Use ISpatialEntity as the target of "go to" objective to get rid of the reaching issues. Use display units instead of sim units. Don't calculate a standing point in "fix leak" objective, because it's handled in the AIOperate method when the bot get's near enough,
2019-05-16 06:57:32 +03:00
BarotraumaServer
(0b88fdd81) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-05-16 06:49:30 +03:00
BarotraumaShared
(da82264a0) Use ISpatialEntity as the target of "go to" objective to get rid of the reaching issues. Use display units instead of sim units. Don't calculate a standing point in "fix leak" objective, because it's handled in the AIOperate method when the bot get's near enough,
2019-05-16 06:57:32 +03:00
Launcher
2f107db...5202af9
2019-03-18 21:42:26 +02:00