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vlad.os/LuaCsForBarotraumaEP
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b410a04a8682120d5d56c8f4eac84c2bfa440734
LuaCsForBarotraumaEP/Subsurface/Source/Physics
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Regalis e2d0e7fe24 Moved collider position correction logic to the physicsbody class (so that it can be used for sub & item syncing), character position msg length is written in bytes instead of bits, misc cleanup/refactoring
2016-10-19 20:49:18 +03:00
..
Physics.cs
- projectiles don't stick to colliders
2016-10-17 17:41:41 +03:00
PhysicsBody.cs
Moved collider position correction logic to the physicsbody class (so that it can be used for sub & item syncing), character position msg length is written in bytes instead of bits, misc cleanup/refactoring
2016-10-19 20:49:18 +03:00
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