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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Networking/NetEntityEvent
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Joonas Rikkonen 40f4e94613 Fixed incorrect debug info when receiving a message with an invalid object header. The method wrote the bytes/bits read SINCE the previous object (= just one byte, the invalid object header) instead of what was read in the previous object. The error message also ignored empty entity events.
2018-07-25 17:00:31 +03:00
..
ClientEntityEventManager.cs
Fixed incorrect debug info when receiving a message with an invalid object header. The method wrote the bytes/bits read SINCE the previous object (= just one byte, the invalid object header) instead of what was read in the previous object. The error message also ignored empty entity events.
2018-07-25 17:00:31 +03:00
NetEntityEvent.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
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