28 lines
642 B
C#
28 lines
642 B
C#
// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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namespace Microsoft.Xna.Framework
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{
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public class GameComponentCollectionEventArgs : EventArgs
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{
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private IGameComponent _gameComponent;
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public GameComponentCollectionEventArgs(IGameComponent gameComponent)
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{
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_gameComponent = gameComponent;
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}
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public IGameComponent GameComponent
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{
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get
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{
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return _gameComponent;
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}
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}
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}
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}
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