Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/GameComponentCollectionEventArgs.cs
2019-06-25 16:00:44 +03:00

28 lines
642 B
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework
{
public class GameComponentCollectionEventArgs : EventArgs
{
private IGameComponent _gameComponent;
public GameComponentCollectionEventArgs(IGameComponent gameComponent)
{
_gameComponent = gameComponent;
}
public IGameComponent GameComponent
{
get
{
return _gameComponent;
}
}
}
}