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LuaCsForBarotraumaEP
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b26b6a74188ac851a25f7cdd6f0507f74f6acdaf
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Characters
T
History
Alex Noir
b26b6a7418
Fixed ragdolled players suffering less impact damage than non-ragdolled one.
...
Also fixed limb impact sounds on the clientside for ragdolls
2017-12-05 23:03:40 +03:00
..
AI
Fixed characters not appearing in the round summary in mp, minor CrewManager refactoring
2017-11-20 20:46:54 +02:00
Animation
Fixed ragdolled players suffering less impact damage than non-ragdolled one.
2017-12-05 23:03:40 +03:00
Jobs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
AICharacter.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Attack.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Character.cs
Fixed characters not appearing in the round summary in mp, minor CrewManager refactoring
2017-11-20 20:46:54 +02:00
CharacterHUD.cs
Short delay before the "pressure increasing" message is displayed (because clients may briefly be outside the sub before they get in sync with the server)
2017-11-24 18:53:21 +02:00
CharacterInfo.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
CharacterNetworking.cs
Adds ragdoll button. Because why not.
2017-12-05 20:50:24 +03:00
CharacterSound.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
HUDProgressBar.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
HuskInfection.cs
Fixed endless messagebox spam when the controlled character turns into a husk, fixed an index our of range exception when merging firesources
2017-07-09 16:17:44 +03:00
Limb.cs
Fixed limb lightsources not rotating with the limb
2017-12-02 19:15:27 +02:00