269 lines
13 KiB
C#
269 lines
13 KiB
C#
using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System.Linq;
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using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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{
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partial class Deconstructor : Powered, IServerSerializable, IClientSerializable
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{
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public GUIButton ActivateButton
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{
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get { return activateButton; }
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}
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private GUIButton activateButton;
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private GUIComponent inputInventoryHolder, outputInventoryHolder;
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private GUIComponent inSufficientPowerWarning;
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private bool pendingState;
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private GUITextBlock infoArea;
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[Serialize("DeconstructorDeconstruct", true)]
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public string ActivateButtonText { get; set; }
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[Serialize("", true)]
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public string InfoText { get; set; }
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[Serialize(0.0f, true)]
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public float InfoAreaWidth { get; set; }
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partial void InitProjSpecific(XElement element)
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{
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CreateGUI();
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}
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protected override void OnResolutionChanged()
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{
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base.OnResolutionChanged();
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OnItemLoadedProjSpecific();
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}
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protected override void CreateGUI()
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{
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.90f, 0.80f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
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{
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Stretch = true,
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RelativeSpacing = 0.08f
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};
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new GUITextBlock(new RectTransform(new Vector2(1f, 0.07f), paddedFrame.RectTransform), item.Name, font: GUI.SubHeadingFont)
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{
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TextAlignment = Alignment.Center,
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AutoScaleHorizontal = true
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};
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var topFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedFrame.RectTransform), style: null);
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// === INPUT LABEL === //
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var inputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), topFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, inputLabelArea.RectTransform), TextManager.Get("deconstructor.input", fallBackTag: "uilabel.input"), font: GUI.SubHeadingFont) { Padding = Vector4.Zero };
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inputLabel.RectTransform.Resize(new Point((int) inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
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new GUIFrame(new RectTransform(Vector2.One, inputLabelArea.RectTransform), style: "HorizontalLine");
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var inputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), topFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
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// === INPUT SLOTS === //
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inputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.7f, 1f), inputArea.RectTransform), style: null);
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new GUICustomComponent(new RectTransform(Vector2.One, inputInventoryHolder.RectTransform), DrawOverLay, null) { CanBeFocused = false };
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// === ACTIVATE BUTTON === //
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var buttonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 0.8f), inputArea.RectTransform), childAnchor: Anchor.CenterLeft);
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activateButton = new GUIButton(new RectTransform(new Vector2(0.95f, 0.8f), buttonContainer.RectTransform), TextManager.Get("DeconstructorDeconstruct"), style: "DeviceButton")
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{
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TextBlock = { AutoScaleHorizontal = true },
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OnClicked = ToggleActive
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};
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inSufficientPowerWarning = new GUITextBlock(new RectTransform(Vector2.One, activateButton.RectTransform),
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TextManager.Get("DeconstructorNoPower"), textColor: GUI.Style.Orange, textAlignment: Alignment.Center, color: Color.Black, style: "OuterGlow", wrap: true)
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{
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HoverColor = Color.Black,
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IgnoreLayoutGroups = true,
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Visible = false,
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CanBeFocused = false,
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AutoScaleHorizontal = true
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};
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// === OUTPUT AREA === //
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var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedFrame.RectTransform), style: null);
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// === OUTPUT LABEL === //
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var outputLabelArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), bottomFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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var outputLabel = new GUITextBlock(new RectTransform(new Vector2(0f, 1.0f), outputLabelArea.RectTransform), TextManager.Get("uilabel.output"), font: GUI.SubHeadingFont) { Padding = Vector4.Zero };
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outputLabel.RectTransform.Resize(new Point((int) outputLabel.Font.MeasureString(outputLabel.Text).X, outputLabel.RectTransform.Rect.Height));
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new GUIFrame(new RectTransform(Vector2.One, outputLabelArea.RectTransform), style: "HorizontalLine");
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var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), bottomFrame.RectTransform, Anchor.CenterLeft), childAnchor: Anchor.BottomLeft, isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
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// === OUTPUT SLOTS === //
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outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f - InfoAreaWidth, 1f), outputArea.RectTransform, Anchor.CenterLeft), style: null);
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if (InfoAreaWidth >= 0.0f)
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{
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var infoAreaContainer = new GUILayoutGroup(new RectTransform(new Vector2(InfoAreaWidth, 0.8f), outputArea.RectTransform), childAnchor: Anchor.CenterLeft);
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infoArea = new GUITextBlock(new RectTransform(new Vector2(0.95f, 0.95f), infoAreaContainer.RectTransform), string.Empty, wrap: true);
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}
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ActivateButton.OnAddedToGUIUpdateList += (GUIComponent component) =>
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{
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activateButton.Enabled = true;
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if (string.IsNullOrEmpty(InfoText))
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{
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infoArea.Text = string.Empty;
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}
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else
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{
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infoArea.Text = TextManager.Get(InfoText, returnNull: true) ?? InfoText;
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}
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if (IsActive)
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{
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activateButton.Text = TextManager.Get("DeconstructorCancel");
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infoArea.Text = string.Empty;
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return;
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}
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bool outputsFound = false;
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foreach (var (inputItem, deconstructItem) in GetAvailableOutputs(checkRequiredOtherItems: true))
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{
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outputsFound = true;
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if (!string.IsNullOrEmpty(deconstructItem.ActivateButtonText))
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{
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string buttonText = TextManager.Get(deconstructItem.ActivateButtonText, returnNull: true) ?? deconstructItem.ActivateButtonText;
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string infoText = string.Empty;
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if (!string.IsNullOrEmpty(deconstructItem.InfoText))
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{
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infoText = TextManager.Get(deconstructItem.InfoText, returnNull: true) ?? deconstructItem.InfoText;
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}
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inputItem.GetComponent<GeneticMaterial>()?.ModifyDeconstructInfo(this, ref buttonText, ref infoText);
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activateButton.Text = buttonText;
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if (infoArea != null)
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{
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infoArea.Text = infoText;
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}
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return;
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}
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}
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//no valid outputs found: check if we're missing some required items from the input slots and display a message about it if possible
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if (!outputsFound && infoArea != null)
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{
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foreach (var (inputItem, deconstructItem) in GetAvailableOutputs(checkRequiredOtherItems: false))
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{
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if (deconstructItem.RequiredOtherItem.Any() && !string.IsNullOrEmpty(deconstructItem.InfoTextOnOtherItemMissing))
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{
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string missingItemName = TextManager.Get("entityname." + deconstructItem.RequiredOtherItem.First(), returnNull: true);
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infoArea.Text = TextManager.GetWithVariable(deconstructItem.InfoTextOnOtherItemMissing, "[itemname]", missingItemName);
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}
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}
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}
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activateButton.Enabled = outputsFound;
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activateButton.Text = TextManager.Get(ActivateButtonText);
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};
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}
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public override bool Select(Character character)
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{
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// TODO, This works fine as of now but if GUI.PreventElementOverlap ever gets fixed this block of code may become obsolete or detrimental.
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// Only do this if there's only one linked component. If you link more containers then may
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// GUI.PreventElementOverlap have mercy on your HUD layout
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if (GuiFrame != null && item.linkedTo.Count(entity => entity is Item { DisplaySideBySideWhenLinked: true }) == 1)
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{
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foreach (MapEntity linkedTo in item.linkedTo)
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{
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if (!(linkedTo is Item { DisplaySideBySideWhenLinked: true } linkedItem)) { continue; }
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if (!linkedItem.Components.Any()) { continue; }
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var itemContainer = linkedItem.GetComponent<ItemContainer>();
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if (itemContainer?.GuiFrame == null || itemContainer.AllowUIOverlap) { continue; }
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// how much spacing do we want between the components
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var padding = (int) (8 * GUI.Scale);
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// Move the linked container to the right and move the deconstructor to the left
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itemContainer.GuiFrame.RectTransform.AbsoluteOffset = new Point(GuiFrame.Rect.Width / -2 - padding, 0);
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GuiFrame.RectTransform.AbsoluteOffset = new Point(itemContainer.GuiFrame.Rect.Width / 2 + padding, 0);
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}
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}
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return base.Select(character);
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}
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partial void OnItemLoadedProjSpecific()
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{
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inputContainer.AllowUIOverlap = true;
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inputContainer.Inventory.RectTransform = inputInventoryHolder.RectTransform;
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outputContainer.AllowUIOverlap = true;
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outputContainer.Inventory.RectTransform = outputInventoryHolder.RectTransform;
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}
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private void DrawOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
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{
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overlayComponent.RectTransform.SetAsLastChild();
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if (!(inputContainer?.Inventory?.visualSlots is { } visualSlots)) { return; }
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if (DeconstructItemsSimultaneously)
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{
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for (int i = 0; i < InputContainer.Inventory.Capacity; i++)
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{
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if (InputContainer.Inventory.GetItemAt(i) == null) { continue; }
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DrawProgressBar(InputContainer.Inventory.visualSlots[i]);
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}
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}
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else
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{
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DrawProgressBar(inputContainer.Inventory.visualSlots.Last());
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}
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void DrawProgressBar(VisualSlot slot)
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{
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GUI.DrawRectangle(spriteBatch,
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new Rectangle(
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slot.Rect.X, slot.Rect.Y + (int)(slot.Rect.Height * (1.0f - progressState)),
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slot.Rect.Width, (int)(slot.Rect.Height * progressState)),
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GUI.Style.Green * 0.5f, isFilled: true);
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}
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}
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public override void UpdateHUD(Character character, float deltaTime, Camera cam)
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{
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inSufficientPowerWarning.Visible = CurrPowerConsumption > 0 && !hasPower;
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}
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private bool ToggleActive(GUIButton button, object obj)
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{
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if (GameMain.Client != null)
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{
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pendingState = !IsActive;
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item.CreateClientEvent(this);
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}
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else
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{
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SetActive(!IsActive, Character.Controlled);
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currPowerConsumption = IsActive ? powerConsumption : 0.0f;
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}
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return true;
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}
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public void ClientWrite(IWriteMessage msg, object[] extraData = null)
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{
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msg.Write(pendingState);
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}
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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{
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ushort userID = msg.ReadUInt16();
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Character user = userID == Entity.NullEntityID ? null : Entity.FindEntityByID(userID) as Character;
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SetActive(msg.ReadBoolean(), user);
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progressTimer = msg.ReadSingle();
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}
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}
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}
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