67 lines
2.6 KiB
C#
67 lines
2.6 KiB
C#
using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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{
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partial class Projectile : ItemComponent
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{
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public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
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{
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bool isStuck = msg.ReadBoolean();
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if (isStuck)
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{
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Vector2 simPosition = new Vector2(
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msg.ReadSingle(),
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msg.ReadSingle());
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Vector2 axis = new Vector2(
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msg.ReadSingle(),
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msg.ReadSingle());
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UInt16 entityID = msg.ReadUInt16();
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Entity entity = Entity.FindEntityByID(entityID);
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item.body.SetTransform(simPosition, item.body.Rotation);
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if (entity is Character character)
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{
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byte limbIndex = msg.ReadByte();
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if (limbIndex >= character.AnimController.Limbs.Length)
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{
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DebugConsole.ThrowError($"Failed to read a projectile update from the server. Limb index out of bounds ({limbIndex}, character: {character.ToString()})");
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return;
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}
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var limb = character.AnimController.Limbs[limbIndex];
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StickToTarget(limb.body.FarseerBody, axis);
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}
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else if (entity is Structure structure)
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{
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byte bodyIndex = msg.ReadByte();
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if (bodyIndex >= structure.Bodies.Count)
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{
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DebugConsole.ThrowError($"Failed to read a projectile update from the server. Structure body index out of bounds ({bodyIndex}, structure: {structure.ToString()})");
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return;
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}
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var body = structure.Bodies[bodyIndex];
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StickToTarget(body, axis);
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}
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else if (entity is Item item)
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{
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StickToTarget(item.body.FarseerBody, axis);
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}
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else if (entity is Submarine sub)
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{
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StickToTarget(sub.PhysicsBody.FarseerBody, axis);
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}
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else
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{
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DebugConsole.ThrowError($"Failed to read a projectile update from the server. Invalid stick target ({entity?.ToString() ?? "null"}, {entityID})");
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}
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}
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else
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{
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Unstick();
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}
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}
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}
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}
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