Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Traitors/TraitorMissionResult.cs
T
Juan Pablo Arce 3f2c843247 Unstable v0.19.3.0
2022-09-02 15:10:56 -03:00

31 lines
873 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class TraitorMissionResult
{
public TraitorMissionResult(Traitor.TraitorMission mission)
{
MissionIdentifier = mission.Identifier;
EndMessage = mission.GlobalEndMessage;
Success = mission.IsCompleted;
foreach (Traitor traitor in mission.Traitors.Values)
{
Characters.Add(traitor.Character);
}
}
public void ServerWrite(IWriteMessage msg)
{
msg.WriteIdentifier(MissionIdentifier);
msg.WriteString(EndMessage);
msg.WriteBoolean(Success);
msg.WriteByte((byte)Characters.Count);
foreach (Character character in Characters)
{
msg.WriteUInt16(character.ID);
}
}
}
}