Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Tools/Pipeline/Dialogs/PathDialog.eto.cs
2019-06-25 16:00:44 +03:00

89 lines
2.7 KiB
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using Eto.Drawing;
using Eto.Forms;
namespace MonoGame.Tools.Pipeline
{
partial class PathDialog : Dialog<bool>
{
DynamicLayout layout1;
StackLayout stack1, stack2;
Label label1, label2;
TextBox textBox1;
Button buttonBrowse;
Button buttonOk, buttonCancel;
private void InitializeComponent()
{
Title = "Select Folder";
DisplayMode = DialogDisplayMode.Attached;
Size = new Size(370, 200);
buttonOk = new Button();
buttonOk.Text = "Ok";
PositiveButtons.Add(buttonOk);
DefaultButton = buttonOk;
buttonCancel = new Button();
buttonCancel.Text = "Cancel";
NegativeButtons.Add(buttonCancel);
AbortButton = buttonCancel;
layout1 = new DynamicLayout();
layout1.DefaultSpacing = new Size(4, 4);
layout1.Padding = new Padding(6);
layout1.BeginVertical();
layout1.Add(null, true, true);
label1 = new Label();
label1.Text = "Path to use:";
layout1.Add(label1);
stack1 = new StackLayout();
stack1.Spacing = 4;
stack1.Orientation = Orientation.Horizontal;
textBox1 = new TextBox();
stack1.Items.Add(new StackLayoutItem(textBox1, VerticalAlignment.Center, true));
buttonBrowse = new Button();
buttonBrowse.Text = "...";
buttonBrowse.MinimumSize = new Size(1, 1);
stack1.Items.Add(new StackLayoutItem(buttonBrowse, VerticalAlignment.Center, false));
layout1.Add(stack1);
label2 = new Label();
label2.Text = "Macros:";
layout1.Add(label2);
stack2 = new StackLayout();
stack2.Spacing = 4;
stack2.Orientation = Orientation.Horizontal;
foreach (var symbol in symbols)
{
var buttonSymbol = new Button();
buttonSymbol.Text = symbol;
buttonSymbol.Click += ButtonSymbol_Click;
stack2.Items.Add(new StackLayoutItem(buttonSymbol, true));
}
layout1.Add(stack2);
layout1.Add(null, true, true);
Content = layout1;
textBox1.TextChanged += TextBox1_TextChanged;
buttonBrowse.Click += ButtonBrowse_Click;
buttonOk.Click += ButtonOk_Click;
buttonCancel.Click += ButtonCancel_Click;
}
}
}